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@@ -155,8 +155,8 @@ struct aiTexture
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* absent color channel and just use 0 for bitness. For example:
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* 1. Image contain RGBA and 8 bit per channel, achFormatHint == "rgba8888";
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* 2. Image contain ARGB and 8 bit per channel, achFormatHint == "argb8888";
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- * 2. Image contain RGB and 5 bit for R and B channels and 6 bit for G channel, achFormatHint == "rgba5650";
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- * 3. One color image with B channel and 1 bit for it, achFormatHint == "rgba0010";
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+ * 3. Image contain RGB and 5 bit for R and B channels and 6 bit for G channel, achFormatHint == "rgba5650";
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+ * 4. One color image with B channel and 1 bit for it, achFormatHint == "rgba0010";
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* If mHeight == 0 then achFormatHint is set set to '\\0\\0\\0\\0' if the loader has no additional
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* information about the texture file format used OR the
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* file extension of the format without a trailing dot. If there
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