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Update FBXConverter.cpp

FBX: Add missind initializers.
Kim Kulling 6 years ago
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commit
c321fb6a44
1 changed files with 10 additions and 0 deletions
  1. 10 0
      code/FBXConverter.cpp

+ 10 - 0
code/FBXConverter.cpp

@@ -78,6 +78,16 @@ namespace Assimp {
 
         FBXConverter::FBXConverter(aiScene* out, const Document& doc)
             : defaultMaterialIndex()
+            , lights()
+            , cameras()
+            , textures()
+            , materials_converted()
+            , textures_converted()
+            , meshes_converted()
+            , node_anim_chain_bits()
+            , mNodeNameInstances()
+            , mNodeNames()
+            , anim_fps()
             , out(out)
             , doc(doc) {
             // animations need to be converted first since this will