@@ -472,7 +472,7 @@ void BlenderImporter::ResolveTexture(aiMaterial* out, const Material* mat, const
return;
}
- // We can't support most of the texture types because the're mostly procedural.
+ // We can't support most of the texture types because they're mostly procedural.
// These are substituted by a dummy texture.
const char* dispnam = "";
switch( rtex->type )