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- fix a typo.

Alexander Gessler 12 년 전
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  1. 1 1
      code/BlenderLoader.cpp

+ 1 - 1
code/BlenderLoader.cpp

@@ -472,7 +472,7 @@ void BlenderImporter::ResolveTexture(aiMaterial* out, const Material* mat, const
 		return;
 	}
 	
-	// We can't support most of the texture types because the're mostly procedural.
+	// We can't support most of the texture types because they're mostly procedural.
 	// These are substituted by a dummy texture.
 	const char* dispnam = "";
 	switch( rtex->type )