@@ -90,12 +90,14 @@ void ArmaturePopulate::Execute(aiScene *out) {
ai_assert(armature);
+#ifndef ASSIMP_BUILD_NO_ARMATUREPOPULATE_PROCESS
// set up bone armature id
bone->mArmature = armature;
// set this bone node to be referenced properly
ai_assert(bone_node);
bone->mNode = bone_node;
+#endif
}