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@@ -77,7 +77,7 @@ namespace Assimp {
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#define MAGIC_NODE_TAG "_$AssimpFbx$"
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-#define CONVERT_FBX_TIME(time) static_cast<double>(time) / 46186158000L
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+#define CONVERT_FBX_TIME(time) static_cast<double>(time) / 46186158000LL
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FBXConverter::FBXConverter(aiScene* out, const Document& doc, bool removeEmptyBones )
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: defaultMaterialIndex()
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