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Merge pull request #2697 from ffontaine/master

Fix FBXConverter: use proper 64-bit constant
Kim Kulling 5 年之前
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e63123de75
共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      code/FBX/FBXConverter.cpp

+ 1 - 1
code/FBX/FBXConverter.cpp

@@ -77,7 +77,7 @@ namespace Assimp {
 
 
 #define MAGIC_NODE_TAG "_$AssimpFbx$"
 #define MAGIC_NODE_TAG "_$AssimpFbx$"
 
 
-#define CONVERT_FBX_TIME(time) static_cast<double>(time) / 46186158000L
+#define CONVERT_FBX_TIME(time) static_cast<double>(time) / 46186158000LL
 
 
         FBXConverter::FBXConverter(aiScene* out, const Document& doc, bool removeEmptyBones )
         FBXConverter::FBXConverter(aiScene* out, const Document& doc, bool removeEmptyBones )
         : defaultMaterialIndex()
         : defaultMaterialIndex()