Kaynağa Gözat

+ add test files for the new XGL/ZGL importer.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1211 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
aramis_acg 13 yıl önce
ebeveyn
işleme
e65087c338

BIN
test/models/XGL/BCN_Epileptic.zgl


BIN
test/models/XGL/Spider_ascii.zgl


BIN
test/models/XGL/Wuson.zgl


BIN
test/models/XGL/cubes_with_alpha.zgl


+ 149 - 0
test/models/XGL/sample_official.xgl

@@ -0,0 +1,149 @@
+<WORLD>
+ 
+<BACKGROUND>
+<BACKCOLOR>1.0,1.0,1.0</BACKCOLOR>
+</BACKGROUND>
+ 
+<LIGHTING>
+<DIRECTIONALLIGHT>
+<DIFFUSE>1.000,1.000,1.000</DIFFUSE>
+<SPECULAR>0.100,0.100,0.100</SPECULAR>
+<DIRECTION>0.302,-0.302,-0.905</DIRECTION>
+</DIRECTIONALLIGHT>
+<AMBIENT>0.000,0.000,0.000</AMBIENT>
+</LIGHTING>
+<MESH ID="0">
+ 
+<MAT ID="0">
+<AMB>0.000,1.000,0.000</AMB>
+<DIFF>0.000,1.000,0.000</DIFF>
+<SPEC>1.000,1.000,1.000</SPEC>
+<EMISS>0.000,0.000,0.000</EMISS>
+<SHINE>64.0</SHINE>
+<ALPHA>1.000</ALPHA>
+</MAT>
+ 
+<P ID="0">-1.0,-0.5,0.0</P>
+<P ID="1">-1.0,-0.5,1.0</P>
+<P ID="2">-1.0,0.5,0.0</P>
+<P ID="3">-1.0,0.5,1.0</P>
+<P ID="4">0.0,-0.5,0.0</P>
+<P ID="5">0.0,-0.5,1.0</P>
+<P ID="6">0.0,0.5,0.0</P>
+<P ID="7">0.0,0.5,1.0</P>
+ 
+<N ID="0">-1.0,0.0,0.0</N>
+<N ID="1">0.0,-1.0,0.0</N>
+<N ID="2">1.0,0.0,0.0</N>
+<N ID="3">0.0,1.0,0.0</N>
+<N ID="4">0.0,0.0,1.0</N>
+<N ID="5">0.0,0.0,-1.0</N>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>0</PREF><NREF>0</NREF></FV1>
+<FV2><PREF>1</PREF><NREF>0</NREF></FV2>
+<FV3><PREF>2</PREF><NREF>0</NREF></FV3>
+</F>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>2</PREF><NREF>0</NREF></FV1>
+<FV2><PREF>1</PREF><NREF>0</NREF></FV2>
+<FV3><PREF>3</PREF><NREF>0</NREF></FV3>
+</F>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>4</PREF><NREF>1</NREF></FV1>
+<FV2><PREF>5</PREF><NREF>1</NREF></FV2>
+<FV3><PREF>0</PREF><NREF>1</NREF></FV3>
+</F>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>0</PREF><NREF>1</NREF></FV1>
+<FV2><PREF>5</PREF><NREF>1</NREF></FV2>
+<FV3><PREF>1</PREF><NREF>1</NREF></FV3>
+</F>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>6</PREF><NREF>2</NREF></FV1>
+<FV2><PREF>7</PREF><NREF>2</NREF></FV2>
+<FV3><PREF>4</PREF><NREF>2</NREF></FV3>
+</F>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>4</PREF><NREF>2</NREF></FV1>
+<FV2><PREF>7</PREF><NREF>2</NREF></FV2>
+<FV3><PREF>5</PREF><NREF>2</NREF></FV3>
+</F>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>2</PREF><NREF>3</NREF></FV1>
+<FV2><PREF>3</PREF><NREF>3</NREF></FV2>
+<FV3><PREF>6</PREF><NREF>3</NREF></FV3>
+</F>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>6</PREF><NREF>3</NREF></FV1>
+<FV2><PREF>3</PREF><NREF>3</NREF></FV2>
+<FV3><PREF>7</PREF><NREF>3</NREF></FV3>
+</F>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>5</PREF><NREF>4</NREF></FV1>
+<FV2><PREF>7</PREF><NREF>4</NREF></FV2>
+<FV3><PREF>1</PREF><NREF>4</NREF></FV3>
+</F>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>1</PREF><NREF>4</NREF></FV1>
+<FV2><PREF>7</PREF><NREF>4</NREF></FV2>
+<FV3><PREF>3</PREF><NREF>4</NREF></FV3>
+</F>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>2</PREF><NREF>5</NREF></FV1>
+<FV2><PREF>6</PREF><NREF>5</NREF></FV2>
+<FV3><PREF>0</PREF><NREF>5</NREF></FV3>
+</F>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>0</PREF><NREF>5</NREF></FV1>
+<FV2><PREF>6</PREF><NREF>5</NREF></FV2>
+<FV3><PREF>4</PREF><NREF>5</NREF></FV3>
+</F>
+ 
+</MESH>
+ 
+ 
+<OBJECT>
+<TRANSFORM>
+<FORWARD>0.000000,0.000000,1.000000</FORWARD>
+<UP>0.000000,1.000000,0.000000</UP>
+<POSITION>0.000000,0.900000,-0.000000</POSITION>
+<SCALE>1.000000</SCALE>
+</TRANSFORM>
+<MESHREF>0</MESHREF>
+</OBJECT>
+ 
+<OBJECT>
+<TRANSFORM>
+ <FORWARD>0.000000,0.000000,1.000000</FORWARD>
+<UP>0.000000,1.000000,0.000000</UP>
+<POSITION>-0.900000,-0.000000,0.000000</POSITION>
+<SCALE>1.000000</SCALE>
+</TRANSFORM>
+<MESHREF>0</MESHREF>
+</OBJECT>
+ 
+</WORLD>

+ 149 - 0
test/models/XGL/sample_official_asxml.xml

@@ -0,0 +1,149 @@
+<WORLD>
+ 
+<BACKGROUND>
+<BACKCOLOR>1.0,1.0,1.0</BACKCOLOR>
+</BACKGROUND>
+ 
+<LIGHTING>
+<DIRECTIONALLIGHT>
+<DIFFUSE>1.000,1.000,1.000</DIFFUSE>
+<SPECULAR>0.100,0.100,0.100</SPECULAR>
+<DIRECTION>0.302,-0.302,-0.905</DIRECTION>
+</DIRECTIONALLIGHT>
+<AMBIENT>0.000,0.000,0.000</AMBIENT>
+</LIGHTING>
+<MESH ID="0">
+ 
+<MAT ID="0">
+<AMB>0.000,1.000,0.000</AMB>
+<DIFF>0.000,1.000,0.000</DIFF>
+<SPEC>1.000,1.000,1.000</SPEC>
+<EMISS>0.000,0.000,0.000</EMISS>
+<SHINE>64.0</SHINE>
+<ALPHA>1.000</ALPHA>
+</MAT>
+ 
+<P ID="0">-1.0,-0.5,0.0</P>
+<P ID="1">-1.0,-0.5,1.0</P>
+<P ID="2">-1.0,0.5,0.0</P>
+<P ID="3">-1.0,0.5,1.0</P>
+<P ID="4">0.0,-0.5,0.0</P>
+<P ID="5">0.0,-0.5,1.0</P>
+<P ID="6">0.0,0.5,0.0</P>
+<P ID="7">0.0,0.5,1.0</P>
+ 
+<N ID="0">-1.0,0.0,0.0</N>
+<N ID="1">0.0,-1.0,0.0</N>
+<N ID="2">1.0,0.0,0.0</N>
+<N ID="3">0.0,1.0,0.0</N>
+<N ID="4">0.0,0.0,1.0</N>
+<N ID="5">0.0,0.0,-1.0</N>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>0</PREF><NREF>0</NREF></FV1>
+<FV2><PREF>1</PREF><NREF>0</NREF></FV2>
+<FV3><PREF>2</PREF><NREF>0</NREF></FV3>
+</F>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>2</PREF><NREF>0</NREF></FV1>
+<FV2><PREF>1</PREF><NREF>0</NREF></FV2>
+<FV3><PREF>3</PREF><NREF>0</NREF></FV3>
+</F>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>4</PREF><NREF>1</NREF></FV1>
+<FV2><PREF>5</PREF><NREF>1</NREF></FV2>
+<FV3><PREF>0</PREF><NREF>1</NREF></FV3>
+</F>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>0</PREF><NREF>1</NREF></FV1>
+<FV2><PREF>5</PREF><NREF>1</NREF></FV2>
+<FV3><PREF>1</PREF><NREF>1</NREF></FV3>
+</F>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>6</PREF><NREF>2</NREF></FV1>
+<FV2><PREF>7</PREF><NREF>2</NREF></FV2>
+<FV3><PREF>4</PREF><NREF>2</NREF></FV3>
+</F>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>4</PREF><NREF>2</NREF></FV1>
+<FV2><PREF>7</PREF><NREF>2</NREF></FV2>
+<FV3><PREF>5</PREF><NREF>2</NREF></FV3>
+</F>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>2</PREF><NREF>3</NREF></FV1>
+<FV2><PREF>3</PREF><NREF>3</NREF></FV2>
+<FV3><PREF>6</PREF><NREF>3</NREF></FV3>
+</F>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>6</PREF><NREF>3</NREF></FV1>
+<FV2><PREF>3</PREF><NREF>3</NREF></FV2>
+<FV3><PREF>7</PREF><NREF>3</NREF></FV3>
+</F>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>5</PREF><NREF>4</NREF></FV1>
+<FV2><PREF>7</PREF><NREF>4</NREF></FV2>
+<FV3><PREF>1</PREF><NREF>4</NREF></FV3>
+</F>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>1</PREF><NREF>4</NREF></FV1>
+<FV2><PREF>7</PREF><NREF>4</NREF></FV2>
+<FV3><PREF>3</PREF><NREF>4</NREF></FV3>
+</F>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>2</PREF><NREF>5</NREF></FV1>
+<FV2><PREF>6</PREF><NREF>5</NREF></FV2>
+<FV3><PREF>0</PREF><NREF>5</NREF></FV3>
+</F>
+ 
+<F>
+<MATREF>0</MATREF>
+<FV1><PREF>0</PREF><NREF>5</NREF></FV1>
+<FV2><PREF>6</PREF><NREF>5</NREF></FV2>
+<FV3><PREF>4</PREF><NREF>5</NREF></FV3>
+</F>
+ 
+</MESH>
+ 
+ 
+<OBJECT>
+<TRANSFORM>
+<FORWARD>0.000000,0.000000,1.000000</FORWARD>
+<UP>0.000000,1.000000,0.000000</UP>
+<POSITION>0.000000,0.900000,-0.000000</POSITION>
+<SCALE>1.000000</SCALE>
+</TRANSFORM>
+<MESHREF>0</MESHREF>
+</OBJECT>
+ 
+<OBJECT>
+<TRANSFORM>
+ <FORWARD>0.000000,0.000000,1.000000</FORWARD>
+<UP>0.000000,1.000000,0.000000</UP>
+<POSITION>-0.900000,-0.000000,0.000000</POSITION>
+<SCALE>1.000000</SCALE>
+</TRANSFORM>
+<MESHREF>0</MESHREF>
+</OBJECT>
+ 
+</WORLD>

BIN
test/models/XGL/sphere_with_mat_gloss_10pc.zgl


BIN
test/models/XGL/wuson_dxf.zgl