@@ -52,7 +52,7 @@ void ScenePreprocessor::ProcessScene() {
// Process all meshes
for (unsigned int i = 0; i < scene->mNumMeshes; ++i) {
- if (nullptr == scene->mMeshes[i] {
+ if (nullptr == scene->mMeshes[i]) {
continue;
}
ProcessMesh(scene->mMeshes[i]);