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Silence some uninitialized variable warnings

These are false positives but the compiler isn't smart enough to see that.
Also it might make more sense to use switch here.
Turo Lamminen 10 years ago
parent
commit
f708d0b122
1 changed files with 2 additions and 2 deletions
  1. 2 2
      code/TextureTransform.cpp

+ 2 - 2
code/TextureTransform.cpp

@@ -120,7 +120,7 @@ void TextureTransformStep::PreProcessUVTransform(STransformVecInfo& info)
 	 * offset 2 and 3)
 	 */
 	if ((rounded  = (int)info.mTranslation.x))	{
-		float out;
+		float out = 0.0f;
 		szTemp[0] = 0;
 		if (aiTextureMapMode_Wrap == info.mapU)	{
 			// Wrap - simple take the fraction of the field
@@ -153,7 +153,7 @@ void TextureTransformStep::PreProcessUVTransform(STransformVecInfo& info)
 	 * offset 2 and 3)
 	 */
 	if ((rounded  = (int)info.mTranslation.y))	{
-		float out;
+		float out = 0.0f;
 		szTemp[0] = 0;
 		if (aiTextureMapMode_Wrap == info.mapV)	{
 			// Wrap - simple take the fraction of the field