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Make sure `on` flag for specularGlossiness is being persisted

Daniel Hritzkiv %!s(int64=8) %!d(string=hai) anos
pai
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feee7528d6
Modificáronse 1 ficheiros con 1 adicións e 0 borrados
  1. 1 0
      code/glTF2Exporter.cpp

+ 1 - 0
code/glTF2Exporter.cpp

@@ -426,6 +426,7 @@ void glTF2Exporter::ExportMaterials()
                 KHR_materials_pbrSpecularGlossiness = true;
             }
 
+            m->pbrSpecularGlossiness.on = true;
             GetMatColor(mat, m->pbrSpecularGlossiness.diffuseFactor, "$clr.diffuse", 0, 1);
             GetMatColor(mat, m->pbrSpecularGlossiness.specularFactor, "$clr.specular", 0, 1);
             mat->Get("$mat.gltf.glossinessFactor", 0, 0, m->pbrSpecularGlossiness.glossinessFactor);