Kim Kulling
|
7207e5117c
Use new include bracktes.
|
9 years ago |
Alexander Gessler
|
896120b76a
Assimp mostly uses unsigned int where it perhaps should've used size_t, nonetheless SPBC insisted on size_t, causing lots of noisy compile warnings.
|
9 years ago |
Kim Kulling
|
1191d03405
Update license info.
|
9 years ago |
Richard
|
83de707587
Refactor: Expand tabs to 4 spaces
|
10 years ago |
Richard
|
a96a595a7a
Refactor: Trim trailing whitespace
|
10 years ago |
Richard
|
4c1a0507fe
Refactor: Line endings are LF, not CRLF
|
10 years ago |
Kim Kulling
|
2bfc353fde
License info: update year info.
|
10 years ago |
aramis_acg
|
6fa251c2f2
- unify naming of all header files. Obviously, this is a breaking change that affects all users.
|
13 years ago |
aramis_acg
|
075b1acaf0
- move include/ to include/assimp/ to have consistent header locations between installed and trunk version.
|
13 years ago |
aramis_acg
|
4dbf539b44
- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
|
13 years ago |
aramis_acg
|
9d85c8834d
- extract MaterialHelper and move all of its members to aiMaterial in /include.
|
14 years ago |
aramis_acg
|
665f73861e
- move importer and postprocessing step construction chain to separate files to make them available to the exporter part.
|
14 years ago |
aramis_acg
|
24a0132598
+ SplitByBonesCountProcess: make bone limit configurable.
|
14 years ago |
ulfjorensen
|
a9e96e2f9b
- added a new post processing step to split up meshes into submeshes with a limited number of bones.
|
14 years ago |