提交歷史

作者 SHA1 備註 提交日期
  DenisMikhalev c410512173 Use material names, set default direction to UP_Y, process extra tag 11 年之前
  Tom Mettam a09de30d83 Add support for component controlled matrix transforms, i.e transform(0)(0) etc. 11 年之前
  abma 775b26e614 use std:: namespace for most cmath functions: 11 年之前
  acgessler 1a594b861a Collada: use a counter instead of clock() to generate unique names. Closes #357 11 年之前
  Gargaj d333e08343 add ambient light type, allow collada to load it 11 年之前
  Gregory Jaegy 16ae05eeeb obj loader: added multiline support 11 年之前
  Sherief Farouk d23430c4bd Collada mesh name is copied from id only if there was no name attribute in the <geometry> node. 12 年之前
  Sherief Farouk 57e34cc90a Added loading of mesh name from Collada mesh to aiMesh struct. 12 年之前
  YoheiKakiuchi 5470f5fb28 add AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION for not transforming position of vertices 12 年之前
  Andy Maloney a03cb84d0c {COLLADA} Add detail to some errors/warnings & prefer '<>' for elements for readability 12 年之前
  Matt Lilley d411cbfbf4 Make use of unit tag in asset info to scale the whole model 12 年之前
  ulf 368092174b Merge branch 'master' of https://github.com/assimp/assimp 13 年之前
  ulf 1cfd3b93fe - Bugfix: Collada URL parser now does read 2 digits of a %xy char only, as the spec says. 13 年之前
  Alexander Gessler b4f666083a - collada: avoid unsafe float comparison against a magic number. 13 年之前
  Alexander Gessler 0b9d6bec0d - drop a few swear words from documentation. Some of these are years old and I think the authors (me included) don't want them associated with their commits. 13 年之前
  Alexander Gessler bae9db2f03 Merge branch 'master' of git://github.com/assimp/assimp 13 年之前
  ulfjorensen 62b0284100 - applied patch by peteredc to make the Collada loader write mesh names 13 年之前
  Alexander Gessler 30422fa683 - fix confusion between ASSIMP_BUILD_NO_COLLADA_IMPORTER and ASSIMP_BUILD_NO_DAE_IMPORTER (in favour of the first). 13 年之前
  Alexander Gessler 4e9a0bba20 + add AI_CONFIG_IMPORT_NO_SKELETON_MESHES flag to control skeleton mesh visualization. No need for this in Blender, and difficult to just ignore the geometry created by it. 13 年之前
  ulfjorensen 6d2857ed4a Bugfix: collada loader now preserves empty data arrays to work around stupid exporters writing empty animation channels 13 年之前
  aramis_acg 5a81b42ebe - add mFileExtensions field to aiImporterDesc, BaseImporter::GetExtensionList is now longer virtual since this would be redundant. 13 年之前
  ulfjorensen 5975f3eff2 - Bugfix: fixed Collada parser to accept empty data elements again 14 年之前
  kimmi 6caf98d945 Bugfix : Changed ColladaParser to be non-const in ColladaLoader::BuildMaterials. ( merged from GitHub, thanks to Riku Palomäki ). 14 年之前
  kimmi d17071746d Bugfix : Removed some unnecessary const_casts. ( merged from GitHub, thanks to Riku Palomäki ). 14 年之前
  aramis_acg 25fbc9989c # fix VS10 Debug Runtime check Failure due to data loss on type conversion. 14 年之前
  ulfjorensen f633437d88 - Bugfix: Collada loader writes "zero transparency" to material now 14 年之前
  ulfjorensen 6970307b4e - Collada Exporter id naming scheme once again revised to exclude any potential invalid chars 14 年之前
  aramis_acg 06bfcbf22d # [3191607] ColladaLoader error: attempt to copy-construct an iterator from a singular (see https://sourceforge.net/tracker/?func=detail&aid=3191607&group_id=226462&atid=1067632) 14 年之前
  aramis_acg 6fa251c2f2 - unify naming of all header files. Obviously, this is a breaking change that affects all users. 14 年之前
  aramis_acg 075b1acaf0 - move include/ to include/assimp/ to have consistent header locations between installed and trunk version. 14 年之前