Commit History

Autor SHA1 Mensaxe Data
  acgessler 1a594b861a Collada: use a counter instead of clock() to generate unique names. Closes #357 %!s(int64=11) %!d(string=hai) anos
  YoheiKakiuchi 5470f5fb28 add AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION for not transforming position of vertices %!s(int64=12) %!d(string=hai) anos
  Alexander Gessler 4e9a0bba20 + add AI_CONFIG_IMPORT_NO_SKELETON_MESHES flag to control skeleton mesh visualization. No need for this in Blender, and difficult to just ignore the geometry created by it. %!s(int64=13) %!d(string=hai) anos
  aramis_acg 5a81b42ebe - add mFileExtensions field to aiImporterDesc, BaseImporter::GetExtensionList is now longer virtual since this would be redundant. %!s(int64=13) %!d(string=hai) anos
  kimmi 6caf98d945 Bugfix : Changed ColladaParser to be non-const in ColladaLoader::BuildMaterials. ( merged from GitHub, thanks to Riku Palomäki ). %!s(int64=14) %!d(string=hai) anos
  aramis_acg 4dbf539b44 - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'. %!s(int64=14) %!d(string=hai) anos
  aramis_acg 9d85c8834d - extract MaterialHelper and move all of its members to aiMaterial in /include. %!s(int64=14) %!d(string=hai) anos
  aramis_acg 665f73861e - move importer and postprocessing step construction chain to separate files to make them available to the exporter part. %!s(int64=14) %!d(string=hai) anos
  aramis_acg bd4a4fd608 further work on http://sourceforge.net/tracker/index.php?func=detail&aid=3054873&group_id=226462&atid=1067632 - first try the old node resolving algorithm (which checks for node IDs), if this fails switch to a workaround which takes both node names and IDs into account. %!s(int64=15) %!d(string=hai) anos
  ulfjorensen a9161ede18 Bugfix WIP: collada instanced nodes, still working on it. %!s(int64=15) %!d(string=hai) anos
  aramis_acg 7cea2eb497 Change date in license header to 2006-2010. This involves updating quite a few files, sorry. %!s(int64=16) %!d(string=hai) anos
  aramis_acg 5738860990 - Change BaseImporter::GetExtensionList to add all known file extensions to a std::set, so uniqueness is guaranteed. Also rewrite all related functions in Importer. NOTE: This does *not* change the public interface. %!s(int64=16) %!d(string=hai) anos
  ulfjorensen 6d3c8b3bc7 Bugfix: Collada loader now translates bone names to proper node names so that users should be able to associate the correct nodes to bones, equal what addressing scheme was used in the Collada file %!s(int64=16) %!d(string=hai) anos
  ulfjorensen e471b966c5 - Collada loader now supports node animations %!s(int64=17) %!d(string=hai) anos
  ulfjorensen c89944b2af - Collada loader now loads bones %!s(int64=17) %!d(string=hai) anos
  aramis_acg 4bbc03332b General %!s(int64=17) %!d(string=hai) anos
  aramis_acg c865999420 Collada %!s(int64=17) %!d(string=hai) anos
  aramis_acg 7678b8e1be Collada %!s(int64=17) %!d(string=hai) anos
  aramis_acg 84f8e3c68c Temporary fix: collada loader strips 'file://' from paths now. %!s(int64=17) %!d(string=hai) anos
  ulfjorensen 917db45b3c - further Collada work: materials are now loaded from profile_COMMON, meshes are properly split up at material borders %!s(int64=17) %!d(string=hai) anos
  ulfjorensen 85a487f6b8 - Bugfix: ColladaLoader node rotation was miscalculated %!s(int64=17) %!d(string=hai) anos
  ulfjorensen 78969d0a95 - finalized Collada mesh part - can read static models now, using dummy materials %!s(int64=17) %!d(string=hai) anos
  ulfjorensen 1083d85b2c - first draft of the Collada importer. Compiles and runs fine, but not functional yet. %!s(int64=17) %!d(string=hai) anos