تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  kimkulling 30c20eb5fc INtroduce new log macros. 7 سال پیش
  kimkulling b6f29bf54f Add usage of log macros, next files. 7 سال پیش
  Kim Kulling b049933d2f update license dates. 7 سال پیش
  BuildTools 66171de915 Successful lib build, unit testing still WIP 7 سال پیش
  Unknown 12dbbd4ce9 Misc. typos 8 سال پیش
  Kim Kulling a2b8d66a86 Update license info. 8 سال پیش
  Jared Mulconry 4a63f1759c Fixed build warnings on MSVC14 x64 in the Ogre format sources. 9 سال پیش
  Kim Kulling 02e038bbb6 Fix compiler warnings related to issue 957. 9 سال پیش
  Kim Kulling 7207e5117c Use new include bracktes. 9 سال پیش
  mensinda 5dacda0a08 replaced boost smart pointers with c++11 smart pointers 9 سال پیش
  Kim Kulling 1191d03405 Update license info. 9 سال پیش
  Richard 83de707587 Refactor: Expand tabs to 4 spaces 10 سال پیش
  Richard a96a595a7a Refactor: Trim trailing whitespace 10 سال پیش
  Richard 4c1a0507fe Refactor: Line endings are LF, not CRLF 10 سال پیش
  Kim Kulling 2bfc353fde License info: update year info. 10 سال پیش
  rob100 b8c12fdc6f CodeQuality improvements 10 سال پیش
  abma bf4913b5c9 remove AssimpPCH.h: fixes #534 10 سال پیش
  Jonne Nauha 43e620e04a OgreImporter: Fix UV flip for binary meshes. Fix exception XML parsing when positions are declared in a previous vertex buffer than the currentl parsed one (that has eg. UVs). Remove debug prints from material parser. 11 سال پیش
  Jonne Nauha 0b937c5a4b OgreImporter: Proper rewrite of the XML parser to OgreXmlSerializer. Now more robust for XML sources, previously had hardcoded expectations on the child node ordering. Implement common Skeleton class for both binary and xml serialization. Implement shared IVertexData with proper bone assignment to Assimp bone weights functionality. 11 سال پیش
  Jonne Nauha 4b16b182be OgreImporter: Implement Ogre binary mesh support (.mesh). All Ogre3D SDK media samples tested to work. Assimp repo does not yet have binary versions of Ogre meshes. 11 سال پیش
  Jonne Nauha 9ad74e461e OgreImporter: Added brackets for all conditional etc. statements, even when there is a single line as requested by @kimkulling. I'm still not sure about the coding convention but looked for guidance in the obj importer code. Now newline before { if only one line and no else/else if after it, othewise a newline before it. 11 سال پیش
  Jonne Nauha dcf6002bed Try fix travis ci produced build errors on gcc and clang. 11 سال پیش
  Jonne Nauha f5c7b283bc OgreImporter: Cleanup and bugfixes to OgreSkeleton.cpp. This was actually so badly broken that it did nothing if the mesh referenced a binary skeleton. Now logs a warning for this case and tries to read from .skeleton.xml like the original author intended it to work. The assimp skeleton is still broken, I will fix that later on when I (eventually) get to that part of the code. 11 سال پیش
  Jonne Nauha fcb97bb595 OgreImporter: Rename .hpp to .h. Shuffled parsing utils to a single file. 11 سال پیش
  Jonne Nauha f98584cdea OgreImporter: Remove unnecessary m_currentX state. Improve and clean OgreMaterial: split tech/pass/texture_unit to their own functions. Document missing features and potential bugs. Improve the original authors 'detection from texture filename' logic (enabled with AI_CONFIG_IMPORT_OGRE_TEXTURETYPE_FROM_FILENAME). Add generic detection from texture unit name, which is commonly used in Ogre materials. 11 سال پیش
  Alexander Gessler 052a8634d2 OgreMaterial: remove unneeded variable. 12 سال پیش
  Jonathan Klein fe19ba9da6 Ogre: Material nullptr-fix, Loader is hopefully no longer confused by 'submeshnames' tag 12 سال پیش
  jonathanklein a038288af9 Ogre: Fixed memoryleak and missing \0 at end of cstring 13 سال پیش
  jonathanklein 29243071fa Ogre: Importerproperty to set Texture Mode from Filename (bla_n.png -> Normalmap etc.) 13 سال پیش
  jonathanklein 5b462d484b Ogre: small tweaks 13 سال پیش