Kim Kulling
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1191d03405
Update license info.
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10 jaren geleden |
Richard
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83de707587
Refactor: Expand tabs to 4 spaces
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10 jaren geleden |
Richard
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a96a595a7a
Refactor: Trim trailing whitespace
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10 jaren geleden |
Richard
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4c1a0507fe
Refactor: Line endings are LF, not CRLF
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10 jaren geleden |
Kim Kulling
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2bfc353fde
License info: update year info.
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10 jaren geleden |
rob100
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b8c12fdc6f
CodeQuality improvements
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10 jaren geleden |
abma
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bf4913b5c9
remove AssimpPCH.h: fixes #534
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10 jaren geleden |
Jonne Nauha
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43e620e04a
OgreImporter: Fix UV flip for binary meshes. Fix exception XML parsing when positions are declared in a previous vertex buffer than the currentl parsed one (that has eg. UVs). Remove debug prints from material parser.
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11 jaren geleden |
Jonne Nauha
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0b937c5a4b
OgreImporter: Proper rewrite of the XML parser to OgreXmlSerializer. Now more robust for XML sources, previously had hardcoded expectations on the child node ordering. Implement common Skeleton class for both binary and xml serialization. Implement shared IVertexData with proper bone assignment to Assimp bone weights functionality.
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11 jaren geleden |
Jonne Nauha
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4b16b182be
OgreImporter: Implement Ogre binary mesh support (.mesh). All Ogre3D SDK media samples tested to work. Assimp repo does not yet have binary versions of Ogre meshes.
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11 jaren geleden |
Jonne Nauha
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9ad74e461e
OgreImporter: Added brackets for all conditional etc. statements, even when there is a single line as requested by @kimkulling. I'm still not sure about the coding convention but looked for guidance in the obj importer code. Now newline before { if only one line and no else/else if after it, othewise a newline before it.
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11 jaren geleden |
Jonne Nauha
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dcf6002bed
Try fix travis ci produced build errors on gcc and clang.
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11 jaren geleden |
Jonne Nauha
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f5c7b283bc
OgreImporter: Cleanup and bugfixes to OgreSkeleton.cpp. This was actually so badly broken that it did nothing if the mesh referenced a binary skeleton. Now logs a warning for this case and tries to read from .skeleton.xml like the original author intended it to work. The assimp skeleton is still broken, I will fix that later on when I (eventually) get to that part of the code.
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11 jaren geleden |
Jonne Nauha
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fcb97bb595
OgreImporter: Rename .hpp to .h. Shuffled parsing utils to a single file.
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11 jaren geleden |
Jonne Nauha
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f98584cdea
OgreImporter: Remove unnecessary m_currentX state. Improve and clean OgreMaterial: split tech/pass/texture_unit to their own functions. Document missing features and potential bugs. Improve the original authors 'detection from texture filename' logic (enabled with AI_CONFIG_IMPORT_OGRE_TEXTURETYPE_FROM_FILENAME). Add generic detection from texture unit name, which is commonly used in Ogre materials.
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11 jaren geleden |
Alexander Gessler
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052a8634d2
OgreMaterial: remove unneeded variable.
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12 jaren geleden |
Jonathan Klein
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fe19ba9da6
Ogre: Material nullptr-fix, Loader is hopefully no longer confused by 'submeshnames' tag
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13 jaren geleden |
jonathanklein
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a038288af9
Ogre: Fixed memoryleak and missing \0 at end of cstring
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13 jaren geleden |
jonathanklein
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29243071fa
Ogre: Importerproperty to set Texture Mode from Filename (bla_n.png -> Normalmap etc.)
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13 jaren geleden |
jonathanklein
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5b462d484b
Ogre: small tweaks
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13 jaren geleden |
jonathanklein
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d9d57804fa
Ogre: Support for multiple texcoords
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13 jaren geleden |
jonathanklein
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df7f177794
Ogre: Fix in Material Loader
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14 jaren geleden |
jonathanklein
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7f1e7b7d6b
Ogre: TestModel added, Texture-Bug in Materialloader fixed
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14 jaren geleden |
jonathanklein
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830388ab90
Ogre: VertexAttributs from SharedGeometry are now loaded correctly; Material Loading is more robustly
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14 jaren geleden |
jonathanklein
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005887f381
Ogre: MaterialLoader now searches for Materialfile with the MaterialName as Filename
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14 jaren geleden |
jonathanklein
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3ed356d3c4
Ogre Importer: Support for Shared Geometry, as exported by Blender2Ogre for Blender 2.6 (still experimental)
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14 jaren geleden |