Commit History

Autor SHA1 Mensaxe Data
  Matias Lavik 015e960d0e Merge branch 'master' into issue_1957 %!s(int64=6) %!d(string=hai) anos
  Matias Lavik b3177a2a9a issue 1957: Added support for reading embedded content (textures) in ASCII FBX. In ASCII FBX embedded content is encoded in Base64 and is surrounded by double quotation marks. The decoding functions are based on those used in the glTF importer. %!s(int64=6) %!d(string=hai) anos
  Matias Lavik 898e59d8ee Merge branch 'master' into issue_2043 %!s(int64=6) %!d(string=hai) anos
  Matias 20acce1c5e Suggested fix for issue : If available, use "Scaling" and "Translation" instead of "ModelUVScaling" and "ModelUVTranslation". This seems to be what 3DS Max and FBX SDK use. %!s(int64=6) %!d(string=hai) anos
  Charlie Gettys f15f37634d BlenderDNA.h: %!s(int64=6) %!d(string=hai) anos
  kimkulling a06133ab52 Update copyrights. %!s(int64=7) %!d(string=hai) anos
  Alexandre Avenel 2879e0d6ef Fix typos on code using codespell %!s(int64=7) %!d(string=hai) anos
  Tommy 9f02c8a97c Fix default opacity of materials exported to FBX by Blender. %!s(int64=8) %!d(string=hai) anos
  Kim Kulling b049933d2f update license dates. %!s(int64=8) %!d(string=hai) anos
  BuildTools 66171de915 Successful lib build, unit testing still WIP %!s(int64=8) %!d(string=hai) anos
  Tommy 47c422ea49 Fix non-ascii encoding in comments in FBXMaterial.cpp. %!s(int64=8) %!d(string=hai) anos
  rickomax c86013b08d Fixed many FBX bugs %!s(int64=8) %!d(string=hai) anos
  Kim Kulling a2b8d66a86 Update license info. %!s(int64=8) %!d(string=hai) anos
  roshan.c 27f81884f9 adding support to store all the layered textures %!s(int64=9) %!d(string=hai) anos
  mensinda 18843fe5e1 Replaced BOOST_FOREACH with c++11 ranged for loops %!s(int64=9) %!d(string=hai) anos
  Kim Kulling 1191d03405 Update license info. %!s(int64=10) %!d(string=hai) anos
  Otger f94bc8d66e Initial support for FBX embedded textures %!s(int64=10) %!d(string=hai) anos
  Richard 83de707587 Refactor: Expand tabs to 4 spaces %!s(int64=10) %!d(string=hai) anos
  Richard a96a595a7a Refactor: Trim trailing whitespace %!s(int64=10) %!d(string=hai) anos
  Kim Kulling 2bfc353fde License info: update year info. %!s(int64=10) %!d(string=hai) anos
  abma bf4913b5c9 remove AssimpPCH.h: fixes #534 %!s(int64=10) %!d(string=hai) anos
  abma 6c5f9ecb06 fix most warnings with -pendantic %!s(int64=11) %!d(string=hai) anos
  attila-barsi ed9204ab1b Initial version for FBX layered textures. %!s(int64=11) %!d(string=hai) anos
  Alexander Gessler 17629f1ff1 - fbx: work on resolving material links. %!s(int64=13) %!d(string=hai) anos
  Alexander Gessler a0c45f9190 - fbx: read texture -> material connections. %!s(int64=13) %!d(string=hai) anos
  Alexander Gessler effcaf066a - fbx: Objects now carry their ID. %!s(int64=13) %!d(string=hai) anos
  Alexander Gessler fd451f7ba6 - fbx: read object-object and object-property connections. %!s(int64=13) %!d(string=hai) anos
  Alexander Gessler 23914685f9 - fbx: read textures. %!s(int64=13) %!d(string=hai) anos
  Alexander Gessler 97b69364ad - fbx: refactor code for fetching property templates. %!s(int64=13) %!d(string=hai) anos
  acgessler 131008cea1 - fbx: read materials. %!s(int64=13) %!d(string=hai) anos