aramis_acg
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4dbf539b44
- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
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13 years ago |
aramis_acg
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2c83543b39
- remove aiAssert, use a plain assert instead. This removes the exit() call in Assimp.
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14 years ago |
aramis_acg
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e5aad11944
Introduce limits for vertices, faces (per mesh), face indices (per face) and weights (per bone).
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15 years ago |
aramis_acg
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261f49c468
Add mName member to aiMesh.
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15 years ago |
aramis_acg
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0d3490c00c
Fix: scene validation forgets to validate aiScene::mTextures.
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15 years ago |
aramis_acg
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7cea2eb497
Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
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15 years ago |
aramis_acg
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762a7df46a
Revamp exception handling. ImportErrorException renamed to DeadlyImportError to avoid silent regressions. Exceptions now thrown by value, and caught by reference. Put guards in all C++ and C API functions to avoid unwanted exception propagation across module and language boundaries.
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15 years ago |
aramis_acg
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28d4287934
Add preliminary animation support to MS3D. Very much WIP. Animations involving translation keys only are fine, rotations are messed up.
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15 years ago |
aramis_acg
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46d56ff619
Change string validation to suit the new binary layout.
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15 years ago |
aramis_acg
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07a5daa799
Fix validation of string material properties in the aiProcess_ValidateDataStructure process.
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15 years ago |
aramis_acg
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17326515d4
Get rid of warnings on GCC4.4 with -wall
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15 years ago |
aramis_acg
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1fd3cfd311
MSVC: Add noreturn attribute to aiAssert and ValidateDSProcess::ReportError. This reduces warnings in VS2010's static code analysis tool. Thanks to Chris Maiwald for the patch.
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15 years ago |
ulfjorensen
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185c30c85b
Bugfix: moved ai_assert condition evaluation out of the assert function to avoid constructing two expensive strings on every single call.
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15 years ago |
kimmi
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713d4e4b4e
BUGFIX: Fix compiler warning: variable not referenced.
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15 years ago |
aramis_acg
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de50bb915b
MD5
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16 years ago |
aramis_acg
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4bbc03332b
General
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16 years ago |
aramis_acg
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abe2d4834e
MD3
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16 years ago |
aramis_acg
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03fcec7fe3
Removed direct STL dependency from the Assimp interface, should hopefully avoid problems with binary incompatible STLs. Some API changes, e.g. in the logger.
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16 years ago |
aramis_acg
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39bfb7608b
Optimized triangulation algorithm. Must more faster now.
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16 years ago |
aramis_acg
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e48d1a4e5a
Tracker ID [2485593], patch by John Connors for better Linux/Scons support.
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16 years ago |
aramis_acg
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be864ce4a0
Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
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16 years ago |
aramis_acg
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9fc698bb2f
Fixed a bug in the validation step - animation channels weren't validated correctly in every case.
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16 years ago |
aramis_acg
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fd9e6edc19
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
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16 years ago |
aramis_acg
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32342857d8
ASE and 3DS cleanup - face ordering improved.
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16 years ago |
aramis_acg
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f7aa836330
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
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17 years ago |
aramis_acg
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daae32d62f
- Fixed a bug in FindInvalidData causing some animation channels to be lost
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17 years ago |
aramis_acg
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383a614931
Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
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17 years ago |
aramis_acg
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2da2835b29
Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
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17 years ago |
aramis_acg
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1db46c242f
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
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17 years ago |
aramis_acg
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927cd1cd46
Added support for point and line primitives.
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17 years ago |