Commit History

Author SHA1 Message Date
  aramis_acg 4dbf539b44 - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'. 13 years ago
  aramis_acg 2c83543b39 - remove aiAssert, use a plain assert instead. This removes the exit() call in Assimp. 14 years ago
  aramis_acg e5aad11944 Introduce limits for vertices, faces (per mesh), face indices (per face) and weights (per bone). 15 years ago
  aramis_acg 261f49c468 Add mName member to aiMesh. 15 years ago
  aramis_acg 0d3490c00c Fix: scene validation forgets to validate aiScene::mTextures. 15 years ago
  aramis_acg 7cea2eb497 Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 15 years ago
  aramis_acg 762a7df46a Revamp exception handling. ImportErrorException renamed to DeadlyImportError to avoid silent regressions. Exceptions now thrown by value, and caught by reference. Put guards in all C++ and C API functions to avoid unwanted exception propagation across module and language boundaries. 15 years ago
  aramis_acg 28d4287934 Add preliminary animation support to MS3D. Very much WIP. Animations involving translation keys only are fine, rotations are messed up. 15 years ago
  aramis_acg 46d56ff619 Change string validation to suit the new binary layout. 15 years ago
  aramis_acg 07a5daa799 Fix validation of string material properties in the aiProcess_ValidateDataStructure process. 15 years ago
  aramis_acg 17326515d4 Get rid of warnings on GCC4.4 with -wall 15 years ago
  aramis_acg 1fd3cfd311 MSVC: Add noreturn attribute to aiAssert and ValidateDSProcess::ReportError. This reduces warnings in VS2010's static code analysis tool. Thanks to Chris Maiwald for the patch. 15 years ago
  ulfjorensen 185c30c85b Bugfix: moved ai_assert condition evaluation out of the assert function to avoid constructing two expensive strings on every single call. 15 years ago
  kimmi 713d4e4b4e BUGFIX: Fix compiler warning: variable not referenced. 15 years ago
  aramis_acg de50bb915b MD5 16 years ago
  aramis_acg 4bbc03332b General 16 years ago
  aramis_acg abe2d4834e MD3 16 years ago
  aramis_acg 03fcec7fe3 Removed direct STL dependency from the Assimp interface, should hopefully avoid problems with binary incompatible STLs. Some API changes, e.g. in the logger. 16 years ago
  aramis_acg 39bfb7608b Optimized triangulation algorithm. Must more faster now. 16 years ago
  aramis_acg e48d1a4e5a Tracker ID [2485593], patch by John Connors for better Linux/Scons support. 16 years ago
  aramis_acg be864ce4a0 Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp). 16 years ago
  aramis_acg 9fc698bb2f Fixed a bug in the validation step - animation channels weren't validated correctly in every case. 16 years ago
  aramis_acg fd9e6edc19 Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 16 years ago
  aramis_acg 32342857d8 ASE and 3DS cleanup - face ordering improved. 16 years ago
  aramis_acg f7aa836330 ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 17 years ago
  aramis_acg daae32d62f - Fixed a bug in FindInvalidData causing some animation channels to be lost 17 years ago
  aramis_acg 383a614931 Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 17 years ago
  aramis_acg 2da2835b29 Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 17 years ago
  aramis_acg 1db46c242f Added temporary boost workaround - some assimp features work with reduced functionality in this case. 17 years ago
  aramis_acg 927cd1cd46 Added support for point and line primitives. 17 years ago