Alexandre Avenel
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2879e0d6ef
Fix typos on code using codespell
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7 years ago |
kimkulling
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b6f29bf54f
Add usage of log macros, next files.
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7 years ago |
Kim Kulling
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b049933d2f
update license dates.
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7 years ago |
Kim Kulling
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a2b8d66a86
Update license info.
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8 years ago |
Kim Kulling
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499886f89e
ScenePreprocessor: fix invalid index counter.
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8 years ago |
Kim Kulling
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7207e5117c
Use new include bracktes.
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9 years ago |
Kim Kulling
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1191d03405
Update license info.
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9 years ago |
Richard
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83de707587
Refactor: Expand tabs to 4 spaces
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10 years ago |
Richard
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a96a595a7a
Refactor: Trim trailing whitespace
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10 years ago |
Richard
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4c1a0507fe
Refactor: Line endings are LF, not CRLF
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10 years ago |
Kim Kulling
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2bfc353fde
License info: update year info.
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10 years ago |
abma
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bf4913b5c9
remove AssimpPCH.h: fixes #534
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10 years ago |
Jared Duke
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66e608a393
Replace cppunit with the googletest framework
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11 years ago |
Léo Terziman
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1002f154ac
In Assimp: fixed typo in comments
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11 years ago |
aramis_acg
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4dbf539b44
- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
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13 years ago |
aramis_acg
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c807fd65f3
- no longer distinguish between textured and non-textured default materials. Also, do not spit out dummy texture names. This was once a workaround to get some viewers to display a dummy texture rather than a plain shaded asset, but this is no longer appropriate. This involves removal of the public #define AI_DEFAULT_TEXTURED_MATERIAL_NAME.
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14 years ago |
aramis_acg
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9d85c8834d
- extract MaterialHelper and move all of its members to aiMaterial in /include.
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14 years ago |
aramis_acg
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6f30639d7f
- refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX ..
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14 years ago |
aramis_acg
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7cea2eb497
Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
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15 years ago |
aramis_acg
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d6aacefa1e
- BUGFIX: ColladaLoader handles multiple UVs/VColors correctly now. Thanks to Ingrater to point it out.
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16 years ago |
aramis_acg
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c2d8881549
General
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16 years ago |
aramis_acg
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4bbc03332b
General
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16 years ago |
aramis_acg
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58eb786d62
Major API cleanup. Unified formatting & doxygen tags in the public API.
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16 years ago |
aramis_acg
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39bfb7608b
Optimized triangulation algorithm. Must more faster now.
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16 years ago |
aramis_acg
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62a8f43ffe
FIX: (aiMesh::mNumTextureCoords[n] == 0) is now propagated to 2.
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16 years ago |
aramis_acg
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1ded2f6a34
FIX: (aiMesh::mNumTextureCoords[n] == 0) is now propagated to 2.
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16 years ago |
aramis_acg
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321334fd12
[ 2373610 ] Patch for Linux and SCons. Added patch provided by John Connors, closed the corresponding tracker item.
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16 years ago |
aramis_acg
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fd9e6edc19
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
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16 years ago |
aramis_acg
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f7aa836330
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
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16 years ago |
aramis_acg
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7c50899481
Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion.
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17 years ago |