aramis_acg
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32342857d8
ASE and 3DS cleanup - face ordering improved.
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há 17 anos atrás |
aramis_acg
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f7aa836330
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
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há 17 anos atrás |
aramis_acg
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7c50899481
Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion.
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há 17 anos atrás |
aramis_acg
|
a7088d6263
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
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há 17 anos atrás |
aramis_acg
|
3d3b9719f8
Fixed third-person camera movement bug in the viewer.
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há 17 anos atrás |
aramis_acg
|
383a614931
Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
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há 17 anos atrás |
aramis_acg
|
1db46c242f
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
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há 17 anos atrás |
aramis_acg
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927cd1cd46
Added support for point and line primitives.
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há 17 anos atrás |
ulfjorensen
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8925813026
- renamed "bone" anims and associated structures to generic "node" anims. Breaking change, sorry for that.
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há 17 anos atrás |
aramis_acg
|
9279513700
Optimized GenVertexNormal-Step.
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há 17 anos atrás |
aramis_acg
|
c9c2810e3c
Fixes for some warnings in the gcc4 linux 64 build.
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há 17 anos atrás |
aramis_acg
|
8991496cf5
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
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há 17 anos atrás |
aramis_acg
|
38d04b6796
MD5 bugfix.
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há 17 anos atrás |
aramis_acg
|
0148d06678
LWOB loader nearly finished, LWO2 is WIP (many hours with the hex editor to come ...). Added test models for LWOB. Cleaned up the 3DS loader, overloaded ASSIMP_stricmp for std::string.
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há 17 anos atrás |
aramis_acg
|
676124e6e6
LWO update. ASE cleanup.
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há 17 anos atrás |
aramis_acg
|
9bc8e8701f
Update to the LWO loader. Still WIP.
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há 17 anos atrás |
aramis_acg
|
6f49c4518c
Added first working version of a MDC loader; no further features like compressed frames tested at the moment. Added config options for keyframe loading, this has been tested with MDL7 only (atm). Some refactoring, a few files are much cleaner and smaller now. RemoveRedundantMats step does now remove unreferenced materials.
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há 17 anos atrás |
aramis_acg
|
6fe8c867e8
Refactoring ... added documentation, simplified some parts of the code and migrated some class declarations in separate files.
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há 17 anos atrás |
aramis_acg
|
f5be0b0475
ASE bugfixes.
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há 17 anos atrás |
aramis_acg
|
2f36cc5f5f
Added MD5 (md5mesh works, md5anim has not yet been tested) and STL. new unittests, although not yet complete (material system, normals). Bugfixes (GFn and MDL7). Added HMP5 support. Rewrote MD2 and MD3 to be more stable.
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há 17 anos atrás |
aramis_acg
|
8aa56a62c2
Bufixes to the ASE loader, added "RemoveRedundantMaterials"-Step. Rewrite debug output.
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há 17 anos atrás |
aramis_acg
|
6ad0892396
Small update to the ASE loader.
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há 17 anos atrás |
aramis_acg
|
fc8a8b54f9
3DS bugfixes; ASE bugfix (newline), PLY revert to older version, SMD is working now (partially); homepage added to SVN
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há 17 anos atrás |
aramis_acg
|
b422d4e303
Finished loading of MD2, MD3, MDL2, MDL3, MDL4, MDL5, MDL7, MDL. First WIP version of the SMD loader. Additionals checks added to the validation step.
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há 17 anos atrás |
aramis_acg
|
758e092449
Added validation step, added helper macro AI_BUILD_KEY to the material system.
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há 17 anos atrás |
aramis_acg
|
8b2ca95419
Finalized material system. Fixed texture coordinate transformation. Improvements to the ASE loaders, normals for the 3DS loader fixed. First try to load bones for MDL7 models (first try = failure ;-)).
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há 17 anos atrás |
aramis_acg
|
66e69ef6b2
Fixes for 64 bit builds
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há 17 anos atrás |
aramis_acg
|
69ed883ae0
ase/ask loader is quite stable now, loads most models correctly
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há 17 anos atrás |
DarkGuru
|
7e257677dd
Some fixes for build with MinGW
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há 17 anos atrás |
aramis_acg
|
3dbd8c1619
Refactored the 3ds and ase loaders, anon. union and struct isn't anymore necessary
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há 17 anos atrás |