Kim Kulling
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1191d03405
Update license info.
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9 年之前 |
Léo Terziman
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445ae1fec3
In collada: implemented all missing transparency features from standard (ie RGB_ZERO, RGB_ONE and A_ZERO)
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9 年之前 |
Richard
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83de707587
Refactor: Expand tabs to 4 spaces
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10 年之前 |
Richard
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a96a595a7a
Refactor: Trim trailing whitespace
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10 年之前 |
Richard
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4c1a0507fe
Refactor: Line endings are LF, not CRLF
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10 年之前 |
Kim Kulling
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2bfc353fde
License info: update year info.
|
10 年之前 |
Andy Maloney
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4cbce374b6
Code Cleanups
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10 年之前 |
Léo Terziman
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5b9af11f9b
Merge remote-tracking branch 'official/master' into contrib
|
10 年之前 |
abma
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470ad98281
fix "headercheck":
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10 年之前 |
Léo Terziman
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d9a2293491
Improved handling of transparency in collada importer
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10 年之前 |
acgessler
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1a594b861a
Collada: use a counter instead of clock() to generate unique names. Closes #357
|
11 年之前 |
YoheiKakiuchi
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5470f5fb28
add AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION for not transforming position of vertices
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12 年之前 |
Alexander Gessler
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4e9a0bba20
+ add AI_CONFIG_IMPORT_NO_SKELETON_MESHES flag to control skeleton mesh visualization. No need for this in Blender, and difficult to just ignore the geometry created by it.
|
13 年之前 |
aramis_acg
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5a81b42ebe
- add mFileExtensions field to aiImporterDesc, BaseImporter::GetExtensionList is now longer virtual since this would be redundant.
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13 年之前 |
kimmi
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6caf98d945
Bugfix : Changed ColladaParser to be non-const in ColladaLoader::BuildMaterials. ( merged from GitHub, thanks to Riku Palomäki ).
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13 年之前 |
aramis_acg
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4dbf539b44
- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
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13 年之前 |
aramis_acg
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9d85c8834d
- extract MaterialHelper and move all of its members to aiMaterial in /include.
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14 年之前 |
aramis_acg
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665f73861e
- move importer and postprocessing step construction chain to separate files to make them available to the exporter part.
|
14 年之前 |
aramis_acg
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bd4a4fd608
further work on http://sourceforge.net/tracker/index.php?func=detail&aid=3054873&group_id=226462&atid=1067632 - first try the old node resolving algorithm (which checks for node IDs), if this fails switch to a workaround which takes both node names and IDs into account.
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15 年之前 |
ulfjorensen
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a9161ede18
Bugfix WIP: collada instanced nodes, still working on it.
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15 年之前 |
aramis_acg
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7cea2eb497
Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
|
15 年之前 |
aramis_acg
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5738860990
- Change BaseImporter::GetExtensionList to add all known file extensions to a std::set, so uniqueness is guaranteed. Also rewrite all related functions in Importer. NOTE: This does *not* change the public interface.
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15 年之前 |
ulfjorensen
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6d3c8b3bc7
Bugfix: Collada loader now translates bone names to proper node names so that users should be able to associate the correct nodes to bones, equal what addressing scheme was used in the Collada file
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15 年之前 |
ulfjorensen
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e471b966c5
- Collada loader now supports node animations
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16 年之前 |
ulfjorensen
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c89944b2af
- Collada loader now loads bones
|
16 年之前 |
aramis_acg
|
4bbc03332b
General
|
16 年之前 |
aramis_acg
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c865999420
Collada
|
16 年之前 |
aramis_acg
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7678b8e1be
Collada
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16 年之前 |
aramis_acg
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84f8e3c68c
Temporary fix: collada loader strips 'file://' from paths now.
|
16 年之前 |
ulfjorensen
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917db45b3c
- further Collada work: materials are now loaded from profile_COMMON, meshes are properly split up at material borders
|
17 年之前 |