提交歷史

作者 SHA1 備註 提交日期
  Kim Kulling 1191d03405 Update license info. 9 年之前
  Léo Terziman 445ae1fec3 In collada: implemented all missing transparency features from standard (ie RGB_ZERO, RGB_ONE and A_ZERO) 9 年之前
  Richard 83de707587 Refactor: Expand tabs to 4 spaces 10 年之前
  Richard a96a595a7a Refactor: Trim trailing whitespace 10 年之前
  Richard 4c1a0507fe Refactor: Line endings are LF, not CRLF 10 年之前
  Kim Kulling 2bfc353fde License info: update year info. 10 年之前
  Andy Maloney 4cbce374b6 Code Cleanups 10 年之前
  Léo Terziman 5b9af11f9b Merge remote-tracking branch 'official/master' into contrib 10 年之前
  abma 470ad98281 fix "headercheck": 10 年之前
  Léo Terziman d9a2293491 Improved handling of transparency in collada importer 10 年之前
  acgessler 1a594b861a Collada: use a counter instead of clock() to generate unique names. Closes #357 11 年之前
  YoheiKakiuchi 5470f5fb28 add AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION for not transforming position of vertices 12 年之前
  Alexander Gessler 4e9a0bba20 + add AI_CONFIG_IMPORT_NO_SKELETON_MESHES flag to control skeleton mesh visualization. No need for this in Blender, and difficult to just ignore the geometry created by it. 13 年之前
  aramis_acg 5a81b42ebe - add mFileExtensions field to aiImporterDesc, BaseImporter::GetExtensionList is now longer virtual since this would be redundant. 13 年之前
  kimmi 6caf98d945 Bugfix : Changed ColladaParser to be non-const in ColladaLoader::BuildMaterials. ( merged from GitHub, thanks to Riku Palomäki ). 13 年之前
  aramis_acg 4dbf539b44 - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'. 13 年之前
  aramis_acg 9d85c8834d - extract MaterialHelper and move all of its members to aiMaterial in /include. 14 年之前
  aramis_acg 665f73861e - move importer and postprocessing step construction chain to separate files to make them available to the exporter part. 14 年之前
  aramis_acg bd4a4fd608 further work on http://sourceforge.net/tracker/index.php?func=detail&aid=3054873&group_id=226462&atid=1067632 - first try the old node resolving algorithm (which checks for node IDs), if this fails switch to a workaround which takes both node names and IDs into account. 15 年之前
  ulfjorensen a9161ede18 Bugfix WIP: collada instanced nodes, still working on it. 15 年之前
  aramis_acg 7cea2eb497 Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 15 年之前
  aramis_acg 5738860990 - Change BaseImporter::GetExtensionList to add all known file extensions to a std::set, so uniqueness is guaranteed. Also rewrite all related functions in Importer. NOTE: This does *not* change the public interface. 15 年之前
  ulfjorensen 6d3c8b3bc7 Bugfix: Collada loader now translates bone names to proper node names so that users should be able to associate the correct nodes to bones, equal what addressing scheme was used in the Collada file 15 年之前
  ulfjorensen e471b966c5 - Collada loader now supports node animations 16 年之前
  ulfjorensen c89944b2af - Collada loader now loads bones 16 年之前
  aramis_acg 4bbc03332b General 16 年之前
  aramis_acg c865999420 Collada 16 年之前
  aramis_acg 7678b8e1be Collada 16 年之前
  aramis_acg 84f8e3c68c Temporary fix: collada loader strips 'file://' from paths now. 16 年之前
  ulfjorensen 917db45b3c - further Collada work: materials are now loaded from profile_COMMON, meshes are properly split up at material borders 17 年之前