aramis_acg
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f7aa836330
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
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aramis_acg
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2da2835b29
Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
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aramis_acg
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1db46c242f
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
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aramis_acg
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927cd1cd46
Added support for point and line primitives.
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ulfjorensen
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8925813026
- renamed "bone" anims and associated structures to generic "node" anims. Breaking change, sorry for that.
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aramis_acg
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8991496cf5
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
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aramis_acg
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56563016b0
Added DXF implementation. No support for polymeshes yes, just 3DFACE elements are implemented.
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aramis_acg
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38d04b6796
MD5 bugfix.
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aramis_acg
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f13edd8acf
Fixes from Andrew Galante for build with gcc4. LWOB materials finished, some research for LWO2. Unit tests are working again. Added makefile and project workspace for xcode3 (from Andrew, too).
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aramis_acg
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6fe8c867e8
Refactoring ... added documentation, simplified some parts of the code and migrated some class declarations in separate files.
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aramis_acg
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028a543ddb
Update to the SMD loader.
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aramis_acg
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fc8a8b54f9
3DS bugfixes; ASE bugfix (newline), PLY revert to older version, SMD is working now (partially); homepage added to SVN
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%!s(int64=17) %!d(string=hai) anos |
aramis_acg
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b422d4e303
Finished loading of MD2, MD3, MDL2, MDL3, MDL4, MDL5, MDL7, MDL. First WIP version of the SMD loader. Additionals checks added to the validation step.
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%!s(int64=17) %!d(string=hai) anos |