Cronologia Commit

Autore SHA1 Messaggio Data
  aramis_acg 39bfb7608b Optimized triangulation algorithm. Must more faster now. 17 anni fa
  ulfjorensen 917db45b3c - further Collada work: materials are now loaded from profile_COMMON, meshes are properly split up at material borders 17 anni fa
  aramis_acg d320a4bc64 Removed MDR loader - too unimportant and would need much more work to work properly. 17 anni fa
  aramis_acg 9fc698bb2f Fixed a bug in the validation step - animation channels weren't validated correctly in every case. 17 anni fa
  aramis_acg 32342857d8 ASE and 3DS cleanup - face ordering improved. 17 anni fa
  ulfjorensen 1083d85b2c - first draft of the Collada importer. Compiles and runs fine, but not functional yet. 17 anni fa
  aramis_acg 7c50899481 Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion. 17 anni fa
  aramis_acg ac200212a9 Added ScenePreProcessor helper class to add missing dummy animation channels. 17 anni fa
  aramis_acg daae32d62f - Fixed a bug in FindInvalidData causing some animation channels to be lost 17 anni fa
  aramis_acg a7088d6263 Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 17 anni fa
  aramis_acg 3d3b9719f8 Fixed third-person camera movement bug in the viewer. 17 anni fa
  aramis_acg ce6ce098e9 Removed aiProcess_FindDegenerates from the viewer. The step seems to cause some problems that have not yet been solved. 17 anni fa
  aramis_acg 383a614931 Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 17 anni fa
  alil c0148c090f fixed some linux issues 17 anni fa
  aramis_acg 2da2835b29 Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 17 anni fa
  ulfjorensen c128705de9 - beginning of BVH loader, to continue working at home. Not usable, yet. 17 anni fa
  aramis_acg 1db46c242f Added temporary boost workaround - some assimp features work with reduced functionality in this case. 17 anni fa
  aramis_acg 9eee308c4a Changed "KillNormals"-Step to "RemoveVertexComponentXYZ". See ML for more details on this. 17 anni fa
  aramis_acg 927cd1cd46 Added support for point and line primitives. 17 anni fa
  ulfjorensen 8925813026 - renamed "bone" anims and associated structures to generic "node" anims. Breaking change, sorry for that. 17 anni fa
  aramis_acg 9279513700 Optimized GenVertexNormal-Step. 17 anni fa
  aramis_acg 7f9c3652b3 Added RAW Loader. Tested with various configurations, seems to work. 17 anni fa
  aramis_acg f69446937b Added NFF loader. No standard shapes yet (sphere, cone), but a class for them (StandardShapes) has been declared. 17 anni fa
  aramis_acg 56563016b0 Added DXF implementation. No support for polymeshes yes, just 3DFACE elements are implemented. 17 anni fa
  aramis_acg 38d04b6796 MD5 bugfix. 17 anni fa
  aramis_acg f13edd8acf Fixes from Andrew Galante for build with gcc4. LWOB materials finished, some research for LWO2. Unit tests are working again. Added makefile and project workspace for xcode3 (from Andrew, too). 17 anni fa
  aramis_acg 0b1e8fefa5 Fixed log formatting in DefaultLogger.cpp to work with AssimpView. 17 anni fa
  aramis_acg cefecc1fe7 Added Importer::RegisterLoader() and Importer::UnregisterLoader(). 17 anni fa
  aramis_acg 6f49c4518c Added first working version of a MDC loader; no further features like compressed frames tested at the moment. Added config options for keyframe loading, this has been tested with MDL7 only (atm). Some refactoring, a few files are much cleaner and smaller now. RemoveRedundantMats step does now remove unreferenced materials. 17 anni fa
  aramis_acg 6fe8c867e8 Refactoring ... added documentation, simplified some parts of the code and migrated some class declarations in separate files. 17 anni fa