Commit History

Author SHA1 Message Date
  Daniel Hritzkiv 11cb9ac139 Working read, import, export, and write of gltf2 (pbr) material 8 years ago
  Daniel Hritzkiv 67eb3b0608 temporarily disable gltf exporting of animations and skins 8 years ago
  Jared Mulconry 698cd5826d Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3. 8 years ago
  Daniel Hritzkiv 5b3b80cbc2 Formatting 8 years ago
  Daniel Hritzkiv 7a4a32625c Ensure gltf asset version is printed as \d.0 8 years ago
  jamesgk 5939d81138 glTF2: Use better mipmap filter defaults 8 years ago
  jamesgk c91e9a94da glTF2: export materials' normal maps 8 years ago
  jamesgk bb55246c18 Export glTF 2 8 years ago
  jamesgk d7cbbaf23e Compile with glTF2 export option (currently same as glTF1 output) 8 years ago
  jamesgk 38626d4260 glTF: start fork of files used in export, for glTF2 8 years ago