Historie revizí

Autor SHA1 Zpráva Datum
  ulfjorensen 9a47236bb3 Bugfix: SplitByBoneCount process now updates "used"-flags for bones after having checked the whole face. Avoids the addition of empty bones to a submesh when a face requires multiple bones of which only a part fit into the bone count limit. před 15 roky
  ulfjorensen a9e96e2f9b - added a new post processing step to split up meshes into submeshes with a limited number of bones. před 15 roky