Kim Kulling
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a2b8d66a86
Update license info.
|
il y a 8 ans |
Antti Määttä
|
9621dff027
Morph animation support for collada
|
il y a 9 ans |
Chris Russ
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05a6ee6473
Adding double precision import support for formats that can be exported
|
il y a 9 ans |
Kim Kulling
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1191d03405
Update license info.
|
il y a 10 ans |
Léo Terziman
|
445ae1fec3
In collada: implemented all missing transparency features from standard (ie RGB_ZERO, RGB_ONE and A_ZERO)
|
il y a 10 ans |
Richard
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83de707587
Refactor: Expand tabs to 4 spaces
|
il y a 10 ans |
Richard
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a96a595a7a
Refactor: Trim trailing whitespace
|
il y a 10 ans |
Richard
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4c1a0507fe
Refactor: Line endings are LF, not CRLF
|
il y a 10 ans |
Kim Kulling
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2bfc353fde
License info: update year info.
|
il y a 10 ans |
Andy Maloney
|
4cbce374b6
Code Cleanups
|
il y a 10 ans |
Léo Terziman
|
5b9af11f9b
Merge remote-tracking branch 'official/master' into contrib
|
il y a 10 ans |
abma
|
470ad98281
fix "headercheck":
|
il y a 10 ans |
Léo Terziman
|
d9a2293491
Improved handling of transparency in collada importer
|
il y a 11 ans |
acgessler
|
1a594b861a
Collada: use a counter instead of clock() to generate unique names. Closes #357
|
il y a 11 ans |
YoheiKakiuchi
|
5470f5fb28
add AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION for not transforming position of vertices
|
il y a 12 ans |
Alexander Gessler
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4e9a0bba20
+ add AI_CONFIG_IMPORT_NO_SKELETON_MESHES flag to control skeleton mesh visualization. No need for this in Blender, and difficult to just ignore the geometry created by it.
|
il y a 13 ans |
aramis_acg
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5a81b42ebe
- add mFileExtensions field to aiImporterDesc, BaseImporter::GetExtensionList is now longer virtual since this would be redundant.
|
il y a 13 ans |
kimmi
|
6caf98d945
Bugfix : Changed ColladaParser to be non-const in ColladaLoader::BuildMaterials. ( merged from GitHub, thanks to Riku Palomäki ).
|
il y a 14 ans |
aramis_acg
|
4dbf539b44
- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
|
il y a 14 ans |
aramis_acg
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9d85c8834d
- extract MaterialHelper and move all of its members to aiMaterial in /include.
|
il y a 14 ans |
aramis_acg
|
665f73861e
- move importer and postprocessing step construction chain to separate files to make them available to the exporter part.
|
il y a 14 ans |
aramis_acg
|
bd4a4fd608
further work on http://sourceforge.net/tracker/index.php?func=detail&aid=3054873&group_id=226462&atid=1067632 - first try the old node resolving algorithm (which checks for node IDs), if this fails switch to a workaround which takes both node names and IDs into account.
|
il y a 15 ans |
ulfjorensen
|
a9161ede18
Bugfix WIP: collada instanced nodes, still working on it.
|
il y a 15 ans |
aramis_acg
|
7cea2eb497
Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
|
il y a 16 ans |
aramis_acg
|
5738860990
- Change BaseImporter::GetExtensionList to add all known file extensions to a std::set, so uniqueness is guaranteed. Also rewrite all related functions in Importer. NOTE: This does *not* change the public interface.
|
il y a 16 ans |
ulfjorensen
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6d3c8b3bc7
Bugfix: Collada loader now translates bone names to proper node names so that users should be able to associate the correct nodes to bones, equal what addressing scheme was used in the Collada file
|
il y a 16 ans |
ulfjorensen
|
e471b966c5
- Collada loader now supports node animations
|
il y a 17 ans |
ulfjorensen
|
c89944b2af
- Collada loader now loads bones
|
il y a 17 ans |
aramis_acg
|
4bbc03332b
General
|
il y a 17 ans |
aramis_acg
|
c865999420
Collada
|
il y a 17 ans |