Commit History

Autor SHA1 Mensaxe Data
  aramis_acg 6f30639d7f - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. %!s(int64=14) %!d(string=hai) anos
  aramis_acg b9b4ea177b MS3D loader now uses aiMesh::mName to express the original group names from the MS3D file. %!s(int64=15) %!d(string=hai) anos
  aramis_acg a53360aa4d FIX: Change quaternion orientation for B3D loader (this format was forgotten with r502). %!s(int64=15) %!d(string=hai) anos
  aramis_acg 7cea2eb497 Change date in license header to 2006-2010. This involves updating quite a few files, sorry. %!s(int64=15) %!d(string=hai) anos
  aramis_acg 762a7df46a Revamp exception handling. ImportErrorException renamed to DeadlyImportError to avoid silent regressions. Exceptions now thrown by value, and caught by reference. Put guards in all C++ and C API functions to avoid unwanted exception propagation across module and language boundaries. %!s(int64=16) %!d(string=hai) anos
  aramis_acg 52db9697f4 MS3D animations working now, fix default material assignment, cleanup comment parsing. %!s(int64=16) %!d(string=hai) anos
  aramis_acg 28d4287934 Add preliminary animation support to MS3D. Very much WIP. Animations involving translation keys only are fine, rotations are messed up. %!s(int64=16) %!d(string=hai) anos
  aramis_acg 5738860990 - Change BaseImporter::GetExtensionList to add all known file extensions to a std::set, so uniqueness is guaranteed. Also rewrite all related functions in Importer. NOTE: This does *not* change the public interface. %!s(int64=16) %!d(string=hai) anos
  aramis_acg 707b06a7fe Add experimental MS3D loader, static meshes only at the moment. %!s(int64=16) %!d(string=hai) anos