aramis_acg
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fb2815047d
Update my standalone handcrafted makefiles to compile ./contrib/unzip as well.
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%!s(int64=15) %!d(string=hai) anos |
aramis_acg
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99e5cbcbe0
Add deprecation note to legacy makefiles in code.
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%!s(int64=15) %!d(string=hai) anos |
klickverbot
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ac8479f542
Moved private headers to code/ as discussed; removed boost::random workaround which was no longer needed; CMake cleanup part two (Boost detection, …).
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%!s(int64=16) %!d(string=hai) anos |
kimmi
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ea3cdcd843
BUGFIX : Fix make
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kimmi
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08f18ec0fb
- UPDATE : BAse makefile now provides an install target. Use like make install. The sdk will be installed to /usr/bin/assimp.
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%!s(int64=16) %!d(string=hai) anos |
kimmi
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c508bafbad
- BUGFIX : Fix optimization flag in makefiles.
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%!s(int64=16) %!d(string=hai) anos |
aramis_acg
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a251827cb9
Adding support for Unicode input files to most text file loaders (BVH and MD5 missing for now).
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%!s(int64=16) %!d(string=hai) anos |
aramis_acg
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5e59a60ea2
Added binary x test model exported from truespace. Didn't have one yet.
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%!s(int64=17) %!d(string=hai) anos |
aramis_acg
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d41f570dc0
Added support for compressed x files (all files from dx sdk, except car2.x, work, no further tests yet).
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%!s(int64=17) %!d(string=hai) anos |
aramis_acg
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462bb953c2
Removed OptimizeGraph step - actually it isn't really useful, although I got it working very well.
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%!s(int64=17) %!d(string=hai) anos |
aramis_acg
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39bfb7608b
Optimized triangulation algorithm. Must more faster now.
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%!s(int64=17) %!d(string=hai) anos |
aramis_acg
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d320a4bc64
Removed MDR loader - too unimportant and would need much more work to work properly.
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%!s(int64=17) %!d(string=hai) anos |
aramis_acg
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fd9e6edc19
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
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%!s(int64=17) %!d(string=hai) anos |
aramis_acg
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32342857d8
ASE and 3DS cleanup - face ordering improved.
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%!s(int64=17) %!d(string=hai) anos |
aramis_acg
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f7aa836330
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
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%!s(int64=17) %!d(string=hai) anos |
aramis_acg
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7c50899481
Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion.
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%!s(int64=17) %!d(string=hai) anos |
aramis_acg
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ac200212a9
Added ScenePreProcessor helper class to add missing dummy animation channels.
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aramis_acg
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daae32d62f
- Fixed a bug in FindInvalidData causing some animation channels to be lost
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aramis_acg
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3d3b9719f8
Fixed third-person camera movement bug in the viewer.
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%!s(int64=17) %!d(string=hai) anos |
aramis_acg
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ce6ce098e9
Removed aiProcess_FindDegenerates from the viewer. The step seems to cause some problems that have not yet been solved.
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%!s(int64=17) %!d(string=hai) anos |
aramis_acg
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383a614931
Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
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%!s(int64=17) %!d(string=hai) anos |
aramis_acg
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1db46c242f
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
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%!s(int64=17) %!d(string=hai) anos |
aramis_acg
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9eee308c4a
Changed "KillNormals"-Step to "RemoveVertexComponentXYZ". See ML for more details on this.
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%!s(int64=17) %!d(string=hai) anos |
aramis_acg
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927cd1cd46
Added support for point and line primitives.
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aramis_acg
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7f9c3652b3
Added RAW Loader. Tested with various configurations, seems to work.
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aramis_acg
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9d167d20dc
LWO2 partial support, makefile fix.
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aramis_acg
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8991496cf5
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
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%!s(int64=17) %!d(string=hai) anos |
aramis_acg
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f13edd8acf
Fixes from Andrew Galante for build with gcc4. LWOB materials finished, some research for LWO2. Unit tests are working again. Added makefile and project workspace for xcode3 (from Andrew, too).
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%!s(int64=17) %!d(string=hai) anos |