Commit History

Autor SHA1 Mensaxe Data
  aramis_acg fb2815047d Update my standalone handcrafted makefiles to compile ./contrib/unzip as well. %!s(int64=15) %!d(string=hai) anos
  aramis_acg 99e5cbcbe0 Add deprecation note to legacy makefiles in code. %!s(int64=15) %!d(string=hai) anos
  klickverbot ac8479f542 Moved private headers to code/ as discussed; removed boost::random workaround which was no longer needed; CMake cleanup part two (Boost detection, …). %!s(int64=16) %!d(string=hai) anos
  kimmi ea3cdcd843 BUGFIX : Fix make %!s(int64=16) %!d(string=hai) anos
  kimmi 08f18ec0fb - UPDATE : BAse makefile now provides an install target. Use like make install. The sdk will be installed to /usr/bin/assimp. %!s(int64=16) %!d(string=hai) anos
  kimmi c508bafbad - BUGFIX : Fix optimization flag in makefiles. %!s(int64=16) %!d(string=hai) anos
  aramis_acg a251827cb9 Adding support for Unicode input files to most text file loaders (BVH and MD5 missing for now). %!s(int64=16) %!d(string=hai) anos
  aramis_acg 5e59a60ea2 Added binary x test model exported from truespace. Didn't have one yet. %!s(int64=17) %!d(string=hai) anos
  aramis_acg d41f570dc0 Added support for compressed x files (all files from dx sdk, except car2.x, work, no further tests yet). %!s(int64=17) %!d(string=hai) anos
  aramis_acg 462bb953c2 Removed OptimizeGraph step - actually it isn't really useful, although I got it working very well. %!s(int64=17) %!d(string=hai) anos
  aramis_acg 39bfb7608b Optimized triangulation algorithm. Must more faster now. %!s(int64=17) %!d(string=hai) anos
  aramis_acg d320a4bc64 Removed MDR loader - too unimportant and would need much more work to work properly. %!s(int64=17) %!d(string=hai) anos
  aramis_acg fd9e6edc19 Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. %!s(int64=17) %!d(string=hai) anos
  aramis_acg 32342857d8 ASE and 3DS cleanup - face ordering improved. %!s(int64=17) %!d(string=hai) anos
  aramis_acg f7aa836330 ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. %!s(int64=17) %!d(string=hai) anos
  aramis_acg 7c50899481 Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion. %!s(int64=17) %!d(string=hai) anos
  aramis_acg ac200212a9 Added ScenePreProcessor helper class to add missing dummy animation channels. %!s(int64=17) %!d(string=hai) anos
  aramis_acg daae32d62f - Fixed a bug in FindInvalidData causing some animation channels to be lost %!s(int64=17) %!d(string=hai) anos
  aramis_acg 3d3b9719f8 Fixed third-person camera movement bug in the viewer. %!s(int64=17) %!d(string=hai) anos
  aramis_acg ce6ce098e9 Removed aiProcess_FindDegenerates from the viewer. The step seems to cause some problems that have not yet been solved. %!s(int64=17) %!d(string=hai) anos
  aramis_acg 383a614931 Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. %!s(int64=17) %!d(string=hai) anos
  aramis_acg 1db46c242f Added temporary boost workaround - some assimp features work with reduced functionality in this case. %!s(int64=17) %!d(string=hai) anos
  aramis_acg 9eee308c4a Changed "KillNormals"-Step to "RemoveVertexComponentXYZ". See ML for more details on this. %!s(int64=17) %!d(string=hai) anos
  aramis_acg 927cd1cd46 Added support for point and line primitives. %!s(int64=17) %!d(string=hai) anos
  aramis_acg 7f9c3652b3 Added RAW Loader. Tested with various configurations, seems to work. %!s(int64=17) %!d(string=hai) anos
  aramis_acg 9d167d20dc LWO2 partial support, makefile fix. %!s(int64=17) %!d(string=hai) anos
  aramis_acg 8991496cf5 Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). %!s(int64=17) %!d(string=hai) anos
  aramis_acg f13edd8acf Fixes from Andrew Galante for build with gcc4. LWOB materials finished, some research for LWO2. Unit tests are working again. Added makefile and project workspace for xcode3 (from Andrew, too). %!s(int64=17) %!d(string=hai) anos