Jonne Nauha
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f98584cdea
OgreImporter: Remove unnecessary m_currentX state. Improve and clean OgreMaterial: split tech/pass/texture_unit to their own functions. Document missing features and potential bugs. Improve the original authors 'detection from texture filename' logic (enabled with AI_CONFIG_IMPORT_OGRE_TEXTURETYPE_FROM_FILENAME). Add generic detection from texture unit name, which is commonly used in Ogre materials.
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il y a 11 ans |
Jonne Nauha
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09517b342b
OgreImporter: Started cleanup and refactoring. Aim is to get this into a shape that its easy to read and understand before I start making any new features.
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il y a 11 ans |
Alexander Gessler
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0b9d6bec0d
- drop a few swear words from documentation. Some of these are years old and I think the authors (me included) don't want them associated with their commits.
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il y a 13 ans |
jonathanklein
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5b462d484b
Ogre: small tweaks
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il y a 13 ans |
aramis_acg
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5a81b42ebe
- add mFileExtensions field to aiImporterDesc, BaseImporter::GetExtensionList is now longer virtual since this would be redundant.
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il y a 13 ans |
jonathanklein
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0e5ae5145b
Ogre Importer: Small fixes
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il y a 14 ans |
jonathanklein
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d9b8db78cd
Ogre: Animation Bug fixed (they seem to work now)
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il y a 14 ans |
jonathanklein
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761c974fde
Ogre: Improvements on loading Skeleton and Animation Keys (nearly working now!)
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il y a 14 ans |
jonathanklein
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3ed356d3c4
Ogre Importer: Support for Shared Geometry, as exported by Blender2Ogre for Blender 2.6 (still experimental)
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il y a 14 ans |