Commit History

Author SHA1 Message Date
  Hill Ma aa883eda19 FBX: fix double precision build. 4 years ago
  Kim Kulling 01930101c7 Merge branch 'master' into master 4 years ago
  Pankaj Tyagi 6170c49155 Fixed: 4 years ago
  Aaron Gokaslan 94c3abd841 Apply various performance fixes from clang-tidy 4 years ago
  Kim Kulling 391d3195df Merge branch 'master' into fbx-lights-export 4 years ago
  Jean-François Verdon f13515a391 Adding basic support for lights in FBX exporter 4 years ago
  Jagoon f96e3cde2d Fix transform chain is applied twice 4 years ago
  Jagoon 28e34878cb Fix fbx exporter bug if root node contains meshes. 4 years ago
  Gordon Chapman a5d0e99548 Fixed error in blendShapeChannel Weighting 4 years ago
  Gordon Chapman 3fd865b4bf Added Blendshape Support to FBX Export 4 years ago
  Kim Kulling 9e8dbd0ca5 Update copyrights to 2021. 4 years ago
  Ryan Styrczula 3170c3d15c FBXExport: Fix crash if scene->mMetaData is null 5 years ago
  Ryan Styrczula 0c2f7a119c FBXExporter: Forgot WritePropColor defaultValue 5 years ago
  Ryan Styrczula 6619ec8253 FBXExporter: Use scene metadata for global settings 5 years ago
  Kim Kulling f8e6512a63 Move format importer and exporter into its won folder. 5 years ago