提交历史

作者 SHA1 备注 提交日期
  krishty 88959b2be7 Fix Whitespace (#6063) 4 月之前
  Kim Kulling 45898eee55 Refactorings: glTF cleanups (#6028) 4 月之前
  Matthias Möller 35976a4eb4 fixes some uninit bool loads (#5644) 1 年之前
  Kim Kulling 01231d0e60 Add 2024 to copyright infos (#5475) 1 年之前
  Kristjan Skutta cb86029153 Fixed missing config property lookup for removal of empty bones. 2 年之前
  Kim Kulling 1147f0c8bd Refactoring: Code cleanup post-processing. 2 年之前
  Kim Kulling 5ed01bcfa3 Ensure initializer exists 2 年之前
  Kim Kulling 81cf1369db Set correct number of bones in mesh instance 2 年之前
  Kim Kulling ab0a119626 Update LimitBoneWeightsProcess.cpp 2 年之前
  Aaron Gokaslan e93fa6699a Manually fix up 100 more instances where it should be defaulted 2 年之前
  Kim Kulling 50c7301a38 Update copyrights 3 年之前
  Malcolm Tyrrell 5cd3bdd5c2 No need to distinguish formatting log functions. 4 年之前
  Kim Kulling 9e8dbd0ca5 Update copyrights to 2021. 4 年之前
  Kota Iguchi 6acaaee80f Check invalid vertex id for bone weight 5 年之前
  Kim Kulling c36b028412 fix type error for template deduction. 5 年之前
  napina f0243cc7f3 Changed AI_LMW_MAX_WEIGHTS*2 to 8 which is same thing. 5 年之前
  napina d5d30c898b Optimized LimitBoneWeightsProcess. Added SmallVector to reduce heap allocations. Simplified algorithm and removed unnecessary copying. 5 年之前
  Marc-Antoine Lortie 4e7e47bd43 Updated copyright dates. 5 年之前
  Kim Kulling 57c46db042 Reorg of code. 6 年之前