a mirror for the AssImp utilities

klickverbot 0bf34ced10 A couple of small documentation fixes (spelling, missing characters, …). 16 lat temu
code 2d994c514c Changing 3DS parsing routines to work iteratively instead of recursively. This hopefully avoids unwanted stack overflowing with deeply-nested model hierarchies. 16 lat temu
contrib 4bbc03332b General 16 lat temu
doc 8b3b63a5b3 Some documentation fixes. 16 lat temu
include 0bf34ced10 A couple of small documentation fixes (spelling, missing characters, …). 16 lat temu
mkutil 2d994c514c Changing 3DS parsing routines to work iteratively instead of recursively. This hopefully avoids unwanted stack overflowing with deeply-nested model hierarchies. 16 lat temu
port 746fb7549c Imported D bindings into port/dAssimp. 16 lat temu
samples 0bf34ced10 A couple of small documentation fixes (spelling, missing characters, …). 16 lat temu
scripts 55a3d845c9 Changed structs.py to export the original names of the C structs, not uppercase. 16 lat temu
test adb4ab602e Adding Importer::ReadFileFromMemory to make Chromanoid happy. 16 lat temu
tools c50410f487 FIX: Dump contains material index now. 16 lat temu
workspaces 91284765c2 adding interface definition for AssimpNET 16 lat temu
CMakeLists.txt 0ec4348188 - Add first prototype for CMake enviroment. 16 lat temu
CREDITS 84c6b4fde6 AssimpView: 16 lat temu
INSTALL 0bf34ced10 A couple of small documentation fixes (spelling, missing characters, …). 16 lat temu
LICENSE 7edb0c482e Added exception to the LICENSE file which applies to test models. 16 lat temu
README 7d21c02e28 ASSIMP Beta 1, final fixes for the release. 17 lat temu

README

Open Asset Import Library (Assimp) Readme
-----------------------------------------

Here you can find information regarding the Asset Import Library:

1. Overview
1.1 Supported file formats
1.2 File structure
2. Build the Asset Import Library
3. Help
4. License


1. Overview
1.1 Supported file formats

The Asset Import Library provides a lot of model formats:
- 3DS
- ASE
- DXF
- HMP
- MD2
- MD3
- MD5
- MDC
- MDL
- NFF
- PLY
- STL
- X
- LWO
- OBJ
- SMD

1.2 File structure

The Asset Import Library is implemented in C++ and provides a c-interface. The directories
are:

/bin Binaries of the Asset Import Library.
/code Code of the Asset Import Library.
/contrib Third-party-libraries used by the Asset Import Library.
/doc Documentation (doxygen generated and data structure as a xml-file)
/include Public headers.
/lib Static libraries.
/obj Object files.
/port Ports to other languages. The Java port is not yet finished, but
the Java part of the interface is fixed. So: you can't use it, but
you can see how it will look like.
/test Unit- and regression tests.
/tools Tools.
/workspaces Build enviroments.


2. Build the Asset Import Library

Take a look into the INSTALL file.


3. Help

For more help go to http://assimp.sourceforge.net/ or go to http://www.zfx.info. Or take a look
into the /doc-directory.


4. License

The license of the Asset Import Library is based on the BSD-License.