.. |
Assimp.NET_CS.csproj
|
1f68e8c6f3
Update Assimp.NET project files to always build x86 (32 bit) to support Managed Direct X even on 64 bit Windows for Debug and Release targets.
|
15 years ago |
Assimp.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
AssimpPINVOKE.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
FloatVector.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
Importer.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
UintVector.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiAnimBehaviour.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiAnimMesh.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiAnimMeshVector.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiAnimation.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiAnimationVector.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiBlendMode.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiBone.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiBoneVector.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiCamera.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiCameraVector.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiColor3D.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiColor4D.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiColor4DVector.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiColor4DVectorVector.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiComponent.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiDefaultLogStream.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiFace.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiFaceVector.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiFile.cs
|
d91f661082
commit new try of c# bindings
|
15 years ago |
aiFileIO.cs
|
d91f661082
commit new try of c# bindings
|
15 years ago |
aiLight.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiLightSourceType.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiLightVector.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiMaterial.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiMaterialProperty.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiMaterialVector.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiMatrix3x3.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiMatrix4x4.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiMemoryInfo.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiMesh.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiMeshAnim.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiMeshAnimVector.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiMeshKey.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiMeshKeyVector.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiMeshVector.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiNode.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiNodeAnim.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiNodeAnimVector.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiNodeVector.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiOrigin.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiPlane.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiPostProcessSteps.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiPrimitiveType.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiPropertyTypeInfo.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiQuatKey.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiQuatKeyVector.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiQuaternion.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiRay.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiReturn.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiScene.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiShadingMode.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiString.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiTexel.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiTexture.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiTextureFlags.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiTextureMapMode.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiTextureMapping.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiTextureOp.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiTextureType.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiTextureVector.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiUVTransform.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiVector2D.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiVector3D.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiVector3DVector.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiVector3DVectorVector.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiVectorKey.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiVectorKeyVector.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiVertexWeight.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
aiVertexWeightVector.cs
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |
app.config
|
1c0e25288b
Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
|
15 years ago |