a mirror for the AssImp utilities

aramis_acg 90fb1525b1 # fix vc9 pch settings 13 years ago
cmake-modules c05acabea9 - update cmake build environment, now includes targets to build debian packages for Assimp. 14 years ago
code de865532f4 # DXFLoader: EOLs. 13 years ago
contrib 850285b56e # poly2tri: add missing <stdexcept> 13 years ago
doc 848b98e5be - doc: clarify wording in bone section. 13 years ago
include 3f369342d6 - Redesign the C interface to allow per-import settings. 13 years ago
packaging 21e36f6855 # fix critical bug in the zip release script that caused the lib files in the debug folders to be the release versions. This bug affects the last release and possibly 1.1 as well. 14 years ago
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tools 3f369342d6 - Redesign the C interface to allow per-import settings. 13 years ago
workspaces 90fb1525b1 # fix vc9 pch settings 13 years ago
CHANGES 617f15c77b - update docs. 15 years ago
CMakeLists.txt 2c0b36bc45 Update CMake environment to accept BUILD_STATIC_LIB option to allow building of static library for platforms that require it (such as iOS). Sorry if I overstepped any bounds here; feel free to revert if required. 14 years ago
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assimp.pc.in c05acabea9 - update cmake build environment, now includes targets to build debian packages for Assimp. 14 years ago
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README


========================================================================
Open Asset Import Library (assimp) README
========================================================================


Table of Contents

1. Overview
1.1 Supported file formats
1.2 File structure
2. Build the library
3. Where to get help
4. License


------------------------------
1. Overview
------------------------------

Open Asset Import Library is a Open Source library designed to load various 3d
file formats and convert them into a shared, in-memory format. It supports more
than 30 file formats (basically, it is like DevIL for 3D models). It also
supports exporting, but the number of export formats is lower.

Its short name is 'assimp', which is an unintended joke (the abbreviation is
derived from 'Asset Importer').

Note: this README refers to the file structure used by release packages, which
differs in some points from the development trunk.

----------------
1.1 Supported file formats
----------------

The library provides importers for a lot of file formats, including:
- 3DS
- BLEND
- DAE (Collada)
- IFC-STEP
- ASE
- DXF
- HMP
- MD2
- MD3
- MD5
- MDC
- MDL
- NFF
- PLY
- STL
- X
- OBJ
- SMD
- LWO
- LXO
- LWS
- XML
- TER
- AC3D
- MS3D

Exporters include:
- DAE (Collada)
- STL
- OBJ

.. See http://assimp.sourceforge.net/main_features_formats.html for
a more exhaustive list.


----------------
1.2 Repository structure
----------------

Open Asset Import Library is implemented in C++ (but provides both a C and a
C++ish interface). The directory structure is:

/bin Folder for binaries, only used on Windows
/code Source code
/contrib Third-party libraries
/doc Documentation (doxysource and pre-compiled docs)
/include Public header C and C++ header files.
/lib Static library location for Windows.
/obj Object file location for Windows.
/port Ports to other languages and scripts to maintain those.
/test Unit- and regression tests, test suite of models.
/tools Tools (viewer, command line `assimp`).
/samples A small number of samples to illustrate possible
use cases for Assimp.
/workspaces Build enviroments for vc,xcode,... (deprecated,
CMake has superseeded all legacy build options!)


------------------------------
2. Build the library
------------------------------

Take a look into the INSTALL file.


------------------------------
3. Where to get help
------------------------------

For more information, visit http://assimp.sourceforge.net/. Or have a look into
the ./doc- folder, which contains the official documentation in HTML format.
(CHMs for Windows are included in some release packages and should be located
right here in the root folder).

If the documentation doesn't solve your problems, try our forums at SF.net
> Open Discussion: http://sourceforge.net/projects/assimp/forums/forum/817653)
> General Help: http://sourceforge.net/projects/assimp/forums/forum/817654

For development stuff, there is also a mailing list, assimp-discussions
subscribe: https://lists.sourceforge.net/lists/listinfo/assimp-discussions


------------------------------
4. License
------------------------------

The license of the Asset Import Library is based on the modified, 3-clause BSD-
License, which is a very liberal license. An _informal_ summary is: do whatever
you want, but include Assimp's license text with your product - and don't sue
us if our code doesn't work.

Note that, unlike LGPLed code, you may link statically to Assimp.
For the formal details, see the LICENSE file.