a mirror for the AssImp utilities

klickverbot d2e36b7a37 Added Marcel Metz to CREDITS. 13 年之前
cmake-modules c05acabea9 - update cmake build environment, now includes targets to build debian packages for Assimp. 14 年之前
code 25fbc9989c # fix VS10 Debug Runtime check Failure due to data loss on type conversion. 13 年之前
contrib 37fb338c1f - Update : Fix the M3-Importer: geometry import works. 13 年之前
doc df7f177794 Ogre: Fix in Material Loader 13 年之前
include 6852eb6ffe - compiler error fixes for sample programs 13 年之前
packaging 21e36f6855 # fix critical bug in the zip release script that caused the lib files in the debug folders to be the release versions. This bug affects the last release and possibly 1.1 as well. 14 年之前
port f7c232cfe8 merge git://github.com/gellule/assimp.git 13 年之前
samples fc114f5a5e OpenGL sample: GCC fixes. 13 年之前
scripts 2ffac898d6 [3393728] [PATCH 1/2] ommit->omit and splitted->split 14 年之前
test 7f1e7b7d6b Ogre: TestModel added, Texture-Bug in Materialloader fixed 13 年之前
tools 1fef449654 Update : Remove secure warnings from assimp_view. 13 年之前
workspaces 2d7b59e134 - update vc9 vcproj 13 年之前
CHANGES 617f15c77b - update docs. 14 年之前
CMakeLists.txt 3b0d2cbdb3 Enable simple OpenGL sample under Linux. 13 年之前
CREDITS d2e36b7a37 Added Marcel Metz to CREDITS. 13 年之前
INSTALL 5f341dcf00 - update README and INSTALL, slight doc fixes. 14 年之前
LICENSE 4dbf539b44 - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'. 13 年之前
ProjectHome.url b18615d0fa + add .URL website shortcuts to root folder 14 年之前
README b29b69f42b - update README. 13 年之前
Readme.md 4080cd601c # Ifc: merge overlapping openings if possible. 13 年之前
Website.url b18615d0fa + add .URL website shortcuts to root folder 14 年之前
assimp.pc.in c05acabea9 - update cmake build environment, now includes targets to build debian packages for Assimp. 14 年之前
revision.h d508e44030 - change major version number to 3.0. trunk is definitely no longer compatible with 2.0. 13 年之前

README


========================================================================
Open Asset Import Library (assimp) README
========================================================================


Table of Contents

1. Overview
1.1 Supported file formats
1.2 File structure
2. Build the library
3. Where to get help
4. License


------------------------------
1. Overview
------------------------------

Open Asset Import Library is a Open Source library designed to load various 3d
file formats and convert them into a shared, in-memory format. It supports more
than 30 file formats (basically, it is like DevIL for 3D models). It also
supports exporting, but the number of export formats is lower.

Its short name is 'assimp', which is an unintended joke (the abbreviation is
derived from 'Asset Importer').

Note: this README refers to the file structure used by release packages, which
differs in some points from the development trunk.

----------------
1.1 Supported file formats
----------------

The library provides importers for a lot of file formats, including:
- 3DS
- BLEND
- DAE (Collada)
- IFC-STEP
- ASE
- DXF
- HMP
- MD2
- MD3
- MD5
- MDC
- MDL
- NFF
- PLY
- STL
- X
- OBJ
- SMD
- LWO
- LXO
- LWS
- XML
- TER
- AC3D
- MS3D

Exporters include:
- DAE (Collada)
- STL
- OBJ

.. See http://assimp.sourceforge.net/main_features_formats.html for
a more exhaustive list.


----------------
1.2 Repository structure
----------------

Open Asset Import Library is implemented in C++ (but provides both a C and a
C++ish interface). The directory structure is:

/bin Folder for binaries, only used on Windows
/code Source code
/contrib Third-party libraries
/doc Documentation (doxysource and pre-compiled docs)
/include Public header C and C++ header files.
/lib Static library location for Windows.
/obj Object file location for Windows.
/port Ports to other languages and scripts to maintain those.
/test Unit- and regression tests, test suite of models.
/tools Tools (viewer, command line `assimp`).
/samples A small number of samples to illustrate possible
use cases for Assimp.
/workspaces Build enviroments for vc,xcode,... (deprecated,
CMake has superseeded all legacy build options!)


------------------------------
2. Build the library
------------------------------

Take a look into the INSTALL file.


------------------------------
3. Where to get help
------------------------------

For more information, visit http://assimp.sourceforge.net/. Or have a look into
the ./doc- folder, which contains the official documentation in HTML format.
(CHMs for Windows are included in some release packages and should be located
right here in the root folder).

If the documentation doesn't solve your problems, try our forums at SF.net
> Open Discussion: http://sourceforge.net/projects/assimp/forums/forum/817653)
> General Help: http://sourceforge.net/projects/assimp/forums/forum/817654

For development stuff, there is also a mailing list, assimp-discussions
subscribe: https://lists.sourceforge.net/lists/listinfo/assimp-discussions


------------------------------
4. License
------------------------------

The license of the Asset Import Library is based on the modified, 3-clause BSD-
License, which is a very liberal license. An _informal_ summary is: do whatever
you want, but include Assimp's license text with your product - and don't sue
us if our code doesn't work.

Note that, unlike LGPLed code, you may link statically to Assimp.
For the formal details, see the LICENSE file.