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+package("bqlog")
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+ set_homepage("https://github.com/Tencent/BqLog")
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+ set_description("Maybe the world's fastest logging library, originating from the client of the top mobile game Honor of Kings, is lightweight, works on PC, mobile, and servers, supports C#, Java, and C++, and is well adapted to Unity and Unreal engines.")
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+
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+ add_urls("https://github.com/Tencent/BqLog/archive/refs/tags/Release_$(version).tar.gz",
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+ "https://github.com/Tencent/BqLog.git")
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+
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+ add_versions("1.4.4", "c32a8eae1f935a0dfc2d67e93b0d6cad6a0c551d65e72b10713da304ab33ee11")
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+
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+ if is_plat("windows", "mingw") then
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+ add_syslinks("shell32")
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+ elseif is_plat("linux") then
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+ add_syslinks("pthread")
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+ elseif is_plat("bsd") then
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+ add_syslinks("pthread", "execinfo")
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+ elseif is_plat("android") then
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+ add_syslinks("log", "android")
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+ elseif is_plat("iphoneos") then
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+ add_frameworks("Security", "UIKit")
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+ end
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+
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+ add_deps("cmake")
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+
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+ if on_check then
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+ on_check("windows", function (package)
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+ local vs_toolset = package:toolchain("msvc"):config("vs_toolset")
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+ if vs_toolset then
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+ local vs_toolset_ver = import("core.base.semver").new(vs_toolset)
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+ local minor = vs_toolset_ver:minor()
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+ assert(minor and minor >= 30, "package(bqlog) require vs_toolset >= 14.3")
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+ end
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+ end)
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+ end
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+
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+ on_install("windows|x64", "linux", "macosx", "bsd", "android", "iphoneos", function (package)
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+ if package:config("shared") then
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+ package:add("defines", "BQ_DYNAMIC_LIB_IMPORT")
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+ end
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+
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+ local configs = {}
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+ table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:is_debug() and "Debug" or "Release"))
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+ table.insert(configs, "-DBUILD_TYPE=" .. (package:config("shared") and "dynamic_lib" or "static_lib"))
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+
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+ local plat = package:plat()
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+ if package:is_plat("windows", "mingw") then
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+ plat = "win64"
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+ elseif package:is_plat("macosx") then
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+ plat = "mac"
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+ elseif package:is_plat("iphoneos") then
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+ plat = "ios"
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+ elseif not package:is_plat("android", "linux") then
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+ plat = "unix"
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+ end
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+ table.insert(configs, "-DTARGET_PLATFORM=" .. plat)
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+
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+ io.writefile("CMakeLists.txt", [[
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+ cmake_minimum_required(VERSION 3.22)
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+ add_subdirectory(src)
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+ include(GNUInstallDirs)
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+ install(TARGETS BqLog
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+ RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
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+ LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
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+ ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
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+ )
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+ install(DIRECTORY include/ DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
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+ ]])
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+ io.replace("src/CMakeLists.txt", "/WX", "", {plain = true})
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+ io.replace("src/CMakeLists.txt", "-Werror", "", {plain = true})
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+ io.replace("src/CMakeLists.txt", [[set_xcode_property(BqLog GCC_GENERATE_DEBUGGING_SYMBOLS NO "ALL")]],
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+ [[ macro (set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE)
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+ set_xcode_property(BqLog GCC_GENERATE_DEBUGGING_SYMBOLS NO "ALL")
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+ endmacro (set_xcode_property)
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+ ]], {plain = true})
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+ import("package.tools.cmake").install(package, configs)
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+ end)
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+
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+ on_test(function (package)
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+ assert(package:check_cxxsnippets({test = [[
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+ #include <string>
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+ void test() {
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+ std::string config;
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+ auto log = bq::log::create_log("my_first_log", config);
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+ }
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+ ]]}, {configs = {languages = "c++17"}, includes = "bq_log/bq_log.h"}))
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+ end)
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