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bqlog: add package (#5257)

* bqlog: add package

* fix shared build

* disable plat

* fix ios cmake

* fix bsd syslinks

* Update xmake.lua
star9029 11 月之前
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db4dab4931
共有 1 個文件被更改,包括 85 次插入0 次删除
  1. 85 0
      packages/b/bqlog/xmake.lua

+ 85 - 0
packages/b/bqlog/xmake.lua

@@ -0,0 +1,85 @@
+package("bqlog")
+    set_homepage("https://github.com/Tencent/BqLog")
+    set_description("Maybe the world's fastest logging library, originating from the client of the top mobile game Honor of Kings, is lightweight, works on PC, mobile, and servers, supports C#, Java, and C++, and is well adapted to Unity and Unreal engines.")
+
+    add_urls("https://github.com/Tencent/BqLog/archive/refs/tags/Release_$(version).tar.gz",
+             "https://github.com/Tencent/BqLog.git")
+
+    add_versions("1.4.4", "c32a8eae1f935a0dfc2d67e93b0d6cad6a0c551d65e72b10713da304ab33ee11")
+
+    if is_plat("windows", "mingw") then
+        add_syslinks("shell32")
+    elseif is_plat("linux") then
+        add_syslinks("pthread")
+    elseif is_plat("bsd") then
+        add_syslinks("pthread", "execinfo")
+    elseif is_plat("android") then
+        add_syslinks("log", "android")
+    elseif is_plat("iphoneos") then
+        add_frameworks("Security", "UIKit")
+    end
+
+    add_deps("cmake")
+
+    if on_check then
+        on_check("windows", function (package)
+            local vs_toolset = package:toolchain("msvc"):config("vs_toolset")
+            if vs_toolset then
+                local vs_toolset_ver = import("core.base.semver").new(vs_toolset)
+                local minor = vs_toolset_ver:minor()
+                assert(minor and minor >= 30, "package(bqlog) require vs_toolset >= 14.3")
+            end
+        end)
+    end
+
+    on_install("windows|x64", "linux", "macosx", "bsd", "android", "iphoneos", function (package)
+        if package:config("shared") then
+            package:add("defines", "BQ_DYNAMIC_LIB_IMPORT")
+        end
+
+        local configs = {}
+        table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:is_debug() and "Debug" or "Release"))
+        table.insert(configs, "-DBUILD_TYPE=" .. (package:config("shared") and "dynamic_lib" or "static_lib"))
+
+        local plat = package:plat()
+        if package:is_plat("windows", "mingw") then
+            plat = "win64"
+        elseif package:is_plat("macosx") then
+            plat = "mac"
+        elseif package:is_plat("iphoneos") then
+            plat = "ios"
+        elseif not package:is_plat("android", "linux") then
+            plat = "unix"
+        end
+        table.insert(configs, "-DTARGET_PLATFORM=" .. plat)
+
+        io.writefile("CMakeLists.txt", [[
+            cmake_minimum_required(VERSION 3.22)
+            add_subdirectory(src)
+            include(GNUInstallDirs)
+            install(TARGETS BqLog
+                RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
+                LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
+                ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
+            )
+            install(DIRECTORY include/ DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
+        ]])
+        io.replace("src/CMakeLists.txt", "/WX", "", {plain = true})
+        io.replace("src/CMakeLists.txt", "-Werror", "", {plain = true})
+        io.replace("src/CMakeLists.txt", [[set_xcode_property(BqLog GCC_GENERATE_DEBUGGING_SYMBOLS NO "ALL")]],
+        [[  macro (set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE)
+            set_xcode_property(BqLog GCC_GENERATE_DEBUGGING_SYMBOLS NO "ALL")
+            endmacro (set_xcode_property)
+        ]], {plain = true})
+        import("package.tools.cmake").install(package, configs)
+    end)
+
+    on_test(function (package)
+        assert(package:check_cxxsnippets({test = [[
+            #include <string>
+            void test() {
+                std::string config;
+                auto log = bq::log::create_log("my_first_log", config);
+            }
+        ]]}, {configs = {languages = "c++17"}, includes = "bq_log/bq_log.h"}))
+    end)