|
@@ -0,0 +1,42 @@
|
|
|
|
+package("d3d12-memory-allocator")
|
|
|
|
+ set_homepage("https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator")
|
|
|
|
+ set_description("Easy to integrate memory allocation library for Direct3D 12")
|
|
|
|
+ set_license("MIT")
|
|
|
|
+
|
|
|
|
+ add_urls("https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator/archive/refs/tags/$(version).tar.gz",
|
|
|
|
+ "https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator.git")
|
|
|
|
+ add_versions("v2.0.1", "7ce1f1dfb8821d0116eccf425b3558e6d4b28d192f4efb6e6bdb3d916d853574")
|
|
|
|
+
|
|
|
|
+ add_deps("cmake")
|
|
|
|
+
|
|
|
|
+ on_install("windows|x64", function (package)
|
|
|
|
+ local configs = {}
|
|
|
|
+ table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release"))
|
|
|
|
+ table.insert(configs, "-DBUILD_SHARED_LIBS=" .. (package:config("shared") and "ON" or "OFF"))
|
|
|
|
+ import("package.tools.cmake").install(package, configs)
|
|
|
|
+ if package:config("shared") then
|
|
|
|
+ os.mv(path.join(package:installdir("lib"), "*.dll"), package:installdir("bin"))
|
|
|
|
+ end
|
|
|
|
+ end)
|
|
|
|
+
|
|
|
|
+ on_test("windows|x64", function (package)
|
|
|
|
+ assert(package:check_cxxsnippets({test = [[
|
|
|
|
+ static void test() {
|
|
|
|
+ IDXGIFactory4* dxgi_factory;
|
|
|
|
+ CreateDXGIFactory2(0, IID_PPV_ARGS(&dxgi_factory));
|
|
|
|
+
|
|
|
|
+ IDXGIAdapter* adapter;
|
|
|
|
+ dxgi_factory->EnumWarpAdapter(IID_PPV_ARGS(&adapter));
|
|
|
|
+
|
|
|
|
+ ID3D12Device* device;
|
|
|
|
+ D3D12CreateDevice(nullptr, D3D_FEATURE_LEVEL_11_1, IID_PPV_ARGS(&device));
|
|
|
|
+
|
|
|
|
+ D3D12MA::ALLOCATOR_DESC allocatorDesc = {};
|
|
|
|
+ allocatorDesc.pDevice = device;
|
|
|
|
+ allocatorDesc.pAdapter = adapter;
|
|
|
|
+
|
|
|
|
+ D3D12MA::Allocator* allocator;
|
|
|
|
+ D3D12MA::CreateAllocator(&allocatorDesc, &allocator);
|
|
|
|
+ }
|
|
|
|
+ ]]}, {configs = {languages = "c++17"}, includes = "D3D12MemAlloc.h"}))
|
|
|
|
+ end)
|