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- package("sdl2webgpu")
- set_description("An extension for the SDL2 library for using WebGPU native.")
- set_homepage("https://github.com/eliemichel/sdl2webgpu")
- set_license("MIT")
- -- Version 1.0.0 is too old for the current wgpu-native, we have to fetch a newer version from a more recent commit
- add_urls("https://github.com/eliemichel/sdl2webgpu.git")
- add_versions("2025.04.18", "eda8bedcb78a755f42c5efa00b732c62e89c23cb")
- add_deps("wgpu-native", "libsdl2")
- if is_plat("macosx", "iphoneos") then
- add_frameworks("CoreVideo", "IOKit", "QuartzCore", is_plat("macosx") and "Cocoa" or "UIKit")
- end
- on_install("windows|x64", "windows|x86", "linux|x86_64", "macosx|x86_64", "macosx|arm64", function (package)
- if package:is_plat("macosx", "iphoneos") then
- os.mv("sdl2webgpu.c", "sdl2webgpu.m")
- end
- io.writefile("xmake.lua", [[
- add_rules("mode.debug", "mode.release")
- add_requires("wgpu-native", "libsdl2")
- target("sdl2webgpu")
- set_kind("$(kind)")
- set_languages("c11")
- add_headerfiles("sdl2webgpu.h")
- add_mxflags("-fno-objc-arc")
- add_packages("wgpu-native")
- add_packages("libsdl2")
- if is_plat("macosx", "iphoneos") then
- add_frameworks("CoreVideo", "IOKit", "QuartzCore", is_plat("macosx") and "Cocoa" or "UIKit")
- add_files("sdl2webgpu.m")
- else
- add_files("sdl2webgpu.c")
- end
- if is_plat("windows") and is_kind("shared") then
- add_rules("utils.symbols.export_all")
- end
- ]])
- import("package.tools.xmake").install(package, configs)
- end)
- on_test(function (package)
- assert(package:has_cfuncs("SDL_GetWGPUSurface", {includes = "sdl2webgpu.h", configs = {defines = "SDL_MAIN_HANDLED"}}))
- end)
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