SDL backend for BlitzMax

#blitzmax

woollybah 8e7c852b51 NG overload support. 9 vuotta sitten
d3d9sdlgraphics.mod b0bc8b7b61 Added Win32 DX9 support. 10 vuotta sitten
d3d9sdlmax2d.mod 570fb1d822 Initialize with null texture. Fixes #3. 9 vuotta sitten
gl2sdlmax2d.mod 8ddea47835 Flush before reading pixels. 9 vuotta sitten
glsdlgraphics.mod 90ee7c47c4 Don't build OpenGL modules on unsupported platforms. 10 vuotta sitten
glsdlmax2d.mod 90ee7c47c4 Don't build OpenGL modules on unsupported platforms. 10 vuotta sitten
sdl.mod ef40feec42 Fixed Linux includes. 9 vuotta sitten
sdlfreeaudio.mod 38d1cbd677 Compile SDL from source for OSX. 10 vuotta sitten
sdlgraphics.mod 12293fb608 Fixes "red" issue on some Android devices (like Samsung S3). 9 vuotta sitten
sdljoystick.mod 3f7012087e Removed duplicate field. 10 vuotta sitten
sdlmixeraudio.mod 8e7c852b51 NG overload support. 9 vuotta sitten
sdlsystem.mod 8e7c852b51 NG overload support. 9 vuotta sitten
sdltimer.mod 38d1cbd677 Compile SDL from source for OSX. 10 vuotta sitten
virtualjoystick.mod 83fc7cbdf5 No longer required. 10 vuotta sitten
.gitignore 965ff24626 Ignore iOS files. 10 vuotta sitten
README.md bf44d3549e Initial commit 11 vuotta sitten

README.md

sdl.mod

SDL backend for BlitzMax