Commit History

作者 SHA1 備註 提交日期
  bruvzg b622b11df3 [iOS] Fix initialisation/termination of multiple statically linked extensions. 1 年之前
  David Snopek f7ffc4fe4d Automatically register only engine classes whose header has been included 2 年之前
  Rémi Verschelde 2078c00bab Merge pull request #1114 from dsnopek/editor-plugins 2 年之前
  David Snopek e75ebffb70 Add support for adding/removing editor plugins 2 年之前
  David Snopek 431e30bc32 Ensure GDExtension class is the correct type for the Godot engine class 2 年之前
  David Snopek a5c6ca5920 Update to load function pointers for GDExtension interface 2 年之前
  Rémi Verschelde 931f1a3f34 Sync license copyright with upstream GH-70885 2 年之前
  Rémi Verschelde bab247dcb6 Rename godot-headers to gdextension, move header to top folder 2 年之前
  Gilles Roudière c02e644679 Rename GDNative to GDExtension 2 年之前
  Emmanuel Leblond fe86a94dcf Fix const qualifier for parameters in GDExtension api functions 2 年之前
  Andy Maloney c7e34c2f9d Basic static analysis fixes 2 年之前
  Aaron Franke 592bd15c7a Run scripts to format and make headers consistent 3 年之前
  bruvzg 8bf5a532de Change registered initializers / terminators to the single function with level argument. 3 年之前
  Rémi Verschelde 1632322ce0 Update copyright year 3 年之前
  Gilles Roudière a94148ca4c Reorder native extension initialization steps 3 年之前
  Gilles Roudière 3fcb8a4d1e Make extension instances create the corresponding godot object in their constructor 3 年之前
  Bastiaan Olij ef528d3a86 Rename interface to gdn_interface because it's a defined keyword under windows 3 年之前
  Bastiaan Olij fab017c91a Fix some clang format things 4 年之前
  Bastiaan Olij 02802b1d0e Add in driver types and rejig code to make it easier to extend 4 年之前
  George Marques aef0f1e248 Change initialization to allow custom level callbacks 4 年之前
  George Marques e4ed48976a Replace bindgins to work with extensions 4 年之前