Commit History

Autor SHA1 Mensaxe Data
  Andy Maloney db2394dbe7 Identifiers containing double underscore are reserved according to the C++ standard %!s(int64=2) %!d(string=hai) anos
  David Snopek 431e30bc32 Ensure GDExtension class is the correct type for the Godot engine class %!s(int64=2) %!d(string=hai) anos
  David Snopek a5c6ca5920 Update to load function pointers for GDExtension interface %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde 931f1a3f34 Sync license copyright with upstream GH-70885 %!s(int64=2) %!d(string=hai) anos
  Jan Haller fce753c05d Extension header: amend const correctness of `p_args` parameters %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde bab247dcb6 Rename godot-headers to gdextension, move header to top folder %!s(int64=2) %!d(string=hai) anos
  Gilles Roudière c02e644679 Rename GDNative to GDExtension %!s(int64=2) %!d(string=hai) anos
  Emmanuel Leblond fe86a94dcf Fix const qualifier for parameters in GDExtension api functions %!s(int64=2) %!d(string=hai) anos
  Emmanuel Leblond b6ba0dca13 StringName is working fine with demo \o/ %!s(int64=2) %!d(string=hai) anos
  Emmanuel Leblond a706a9ceb9 Remove now useless `_alloc_and_copy_cstr` %!s(int64=2) %!d(string=hai) anos
  Emmanuel Leblond e24b6b0e51 Use StringName in the whole GDExtension API instead of const char * %!s(int64=2) %!d(string=hai) anos
  Ricardo Buring 01960ffc9f Add support for virtual and abstract classes %!s(int64=2) %!d(string=hai) anos
  Aaron Franke 592bd15c7a Run scripts to format and make headers consistent %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde 0eba81ef79 Merge pull request #876 from Daylily-Zeleen/Daylily-Zeleen/master %!s(int64=2) %!d(string=hai) anos
  daylilyzeleen 3e91ec1729 Add detail infos for binding error message. %!s(int64=2) %!d(string=hai) anos
  Marc Gilleron 5de2c059d1 Fix deriving a custom class with virtual methods %!s(int64=2) %!d(string=hai) anos
  bruvzg 36273baa7e Change PropertyInfo members to String. %!s(int64=2) %!d(string=hai) anos
  bruvzg 270ad28931 Add support for `_notification`, `_set`, `_get`, `_get_property_list`, `_property_can_revert`, `_property_get_revert`, and `_to_string` methods. %!s(int64=3) %!d(string=hai) anos
  Yuri Sizov fa111d7078 Add support for `property_*_revert` methods %!s(int64=3) %!d(string=hai) anos
  bruvzg 713b122b84 Add support for BitField hint, sync API files. %!s(int64=3) %!d(string=hai) anos
  bruvzg 031a83b0ea [Method Bind] Add support for default argument values and static method binding. Sync headers. %!s(int64=3) %!d(string=hai) anos
  bruvzg 817efdd484 Fix build after "Discern between VIRTUAL and ABSTRACT class bindings". %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 1632322ce0 Update copyright year %!s(int64=3) %!d(string=hai) anos
  bruvzg e36180f377 Port a bunch of Godot container templates to GDExtension. %!s(int64=3) %!d(string=hai) anos
  Bradley Clemetson 76c4adb7f8 Normalized additional macros to ensure that everything works without client code needing using %!s(int64=3) %!d(string=hai) anos
  Gilles Roudière 3fcb8a4d1e Make extension instances create the corresponding godot object in their constructor %!s(int64=3) %!d(string=hai) anos
  Bastiaan Olij ef528d3a86 Rename interface to gdn_interface because it's a defined keyword under windows %!s(int64=3) %!d(string=hai) anos
  Bastiaan Olij 0e3bc393d5 Fully register class on register_class call %!s(int64=3) %!d(string=hai) anos
  Bastiaan Olij e839199848 Add support for property groups %!s(int64=3) %!d(string=hai) anos
  George Marques aef0f1e248 Change initialization to allow custom level callbacks %!s(int64=3) %!d(string=hai) anos