Commit History

作者 SHA1 備註 提交日期
  lzubiaur e0295d7cd4 Set default arch to 64bits for osx platform 6 年之前
  Marcelo Fernandez 2500f308a9 Improvements on SConstruct arch detection 6 年之前
  Bastiaan Olij d3d78df0b5 Fixing a few typos in SConstruct 6 年之前
  Will Nations 7dff130849 Replace ARGUMENTS with opts.Add/env and some cleanup 6 年之前
  karroffel 200bf226bf Nativescript 1.1 7 年之前
  Marcelo Fernandez 13f4f0e8f8 Fix Windows 32 bits builds producing 64 bits code 6 年之前
  Hugo Locurcio 46fe7ada03 Improve the build system 7 年之前
  karroffel 94ec311924 better debugging experience on linux 7 年之前
  karroffel 684a06daf2 included godot_headers as submodule 7 年之前
  Marcelo Fernandez b52d55927a On OS X append .osx.64 to the result_name var on SConstruct 7 年之前
  Marcelo Fernandez 98e5f78fa0 Fix compile issues on Windows 7 年之前
  Marcelo Fernandez 5162132236 Fix compile problem on OS X 7 年之前
  QuentinCaffeino af2861faf7 use_llvm fix 7 年之前
  QuentinCaffeino 43f57c7f80 Bindings are generated by default; Replaced generate with regenerate flag; Updated readme 7 年之前
  QuentinCaffeino 55ce1da2dc Added crosscompiling for linux-windows; Added makefile 7 年之前
  Nickolai Korshunov 0fbfe5dd12 Json bindings are generated in cwd 7 年之前
  karroffel 51f1d3ce5d allow ~ in godotbinpath 7 年之前
  karroffel 03380c0cef made godotbinpath accept the binary path itself 7 年之前
  Bastiaan Olij 6452ba6e88 Implemented using api struct 7 年之前
  Bastiaan Olij 9f8a93c405 Add some command line parameters to overrule default paths 8 年之前
  Richy HBM 2d54c15c30 Add compiler flags for windows 8 年之前
  Richy HBM e5806869c5 Fix using variable before defining it 8 年之前
  Richy HBM b503db1712 Keep environment variables on windows 8 年之前
  Karroffel c27af379b8 updated to use the new NativeScript and GDNative interface 8 年之前
  Karroffel 4769f49cb4 Use static linking instead of dynamic linking 8 年之前
  BastiaanOlij 1f36c2307a Getting this to compile on mac os x 8 年之前
  Karroffel cf30b0f39d rewrote binding generator in python 8 年之前