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@@ -1,8 +1,8 @@
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-[gd_scene load_steps=25 format=2]
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+[gd_scene load_steps=35 format=2]
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[ext_resource path="res://utils/rigidbody_ground_check.gd" type="Script" id=1]
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[ext_resource path="res://utils/rigidbody_ground_check.gd" type="Script" id=1]
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-[ext_resource path="res://test.gd" type="Script" id=2]
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-[ext_resource path="res://tests/static_scene_plane.tscn" type="PackedScene" id=3]
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+[ext_resource path="res://tests/test_options.tscn" type="PackedScene" id=2]
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+[ext_resource path="res://tests/functional/test_rigidbody_ground_check.gd" type="Script" id=3]
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[ext_resource path="res://utils/camera_orbit.gd" type="Script" id=4]
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[ext_resource path="res://utils/camera_orbit.gd" type="Script" id=4]
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[sub_resource type="PhysicsMaterial" id=1]
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[sub_resource type="PhysicsMaterial" id=1]
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@@ -62,13 +62,61 @@ friction = 0.0
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[sub_resource type="SpatialMaterial" id=20]
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[sub_resource type="SpatialMaterial" id=20]
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+[sub_resource type="RayShape" id=21]
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+length = 1.5
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+
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+[sub_resource type="SphereMesh" id=22]
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+radius = 0.5
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+height = 1.0
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+
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+[sub_resource type="PlaneMesh" id=23]
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+size = Vector2( 50, 20 )
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+
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+[sub_resource type="ConvexPolygonShape" id=24]
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+points = PoolVector3Array( 25, 0, 10, -25, 0, 10, 25, 0, -10, -25, 0, -10 )
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+
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+[sub_resource type="ConvexPolygonShape" id=25]
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+points = PoolVector3Array( 25, 0, 10, -25, 0, 10, 25, 0, -10, -25, 0, -10 )
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+
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+[sub_resource type="ConvexPolygonShape" id=26]
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+points = PoolVector3Array( 50, 0, 50, -50, 0, 50, 50, 0, -50, -50, 0, -50 )
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+
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+[sub_resource type="ConcavePolygonShape" id=27]
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+data = PoolVector3Array( -1, 0, 1, 1, 0, -1, 1, 0, 1, -1, 0, 1, -1, 0, -1, 1, 0, -1 )
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+
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+[sub_resource type="ConcavePolygonShape" id=28]
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+data = PoolVector3Array( 50, 0, 50, -50, 0, 50, 50, 0, -50, -50, 0, 50, -50, 0, -50, 50, 0, -50 )
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+
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+[sub_resource type="BoxShape" id=29]
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+extents = Vector3( 50, 1, 20 )
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+
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+[sub_resource type="BoxShape" id=30]
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+extents = Vector3( 100, 1, 100 )
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+
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[node name="Test" type="Spatial"]
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[node name="Test" type="Spatial"]
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-script = ExtResource( 2 )
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+script = ExtResource( 3 )
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+
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+[node name="LabelBodyType" type="Label" parent="."]
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+margin_left = 14.0
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+margin_top = 78.0
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+margin_right = 171.0
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+margin_bottom = 92.0
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+text = "Floor Type: "
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+__meta__ = {
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+"_edit_use_anchors_": false
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+}
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+
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+[node name="Options" parent="." instance=ExtResource( 2 )]
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+margin_top = 120.0
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+margin_bottom = 140.0
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+focus_mode = 2
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[node name="DynamicShapes" type="Spatial" parent="."]
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[node name="DynamicShapes" type="Spatial" parent="."]
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-transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 9.35591, 0 )
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-[node name="RigidBodyBox" type="RigidBody" parent="DynamicShapes"]
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+[node name="Bodies" type="Spatial" parent="DynamicShapes"]
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+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5.2912, 0 )
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+
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+[node name="RigidBodyBox" type="RigidBody" parent="DynamicShapes/Bodies"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, 0 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, 0 )
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physics_material_override = SubResource( 1 )
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physics_material_override = SubResource( 1 )
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axis_lock_angular_x = true
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axis_lock_angular_x = true
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@@ -76,15 +124,15 @@ axis_lock_angular_y = true
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axis_lock_angular_z = true
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axis_lock_angular_z = true
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script = ExtResource( 1 )
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script = ExtResource( 1 )
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-[node name="CollisionShape" type="CollisionShape" parent="DynamicShapes/RigidBodyBox"]
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+[node name="CollisionShape" type="CollisionShape" parent="DynamicShapes/Bodies/RigidBodyBox"]
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transform = Transform( 0.6, 0, 0, 0, 1, 0, 0, 0, 0.6, 0, 0, 0 )
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transform = Transform( 0.6, 0, 0, 0, 1, 0, 0, 0, 0.6, 0, 0, 0 )
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shape = SubResource( 2 )
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shape = SubResource( 2 )
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-[node name="MeshInstance" type="MeshInstance" parent="DynamicShapes/RigidBodyBox/CollisionShape"]
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+[node name="MeshInstance" type="MeshInstance" parent="DynamicShapes/Bodies/RigidBodyBox/CollisionShape"]
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mesh = SubResource( 3 )
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mesh = SubResource( 3 )
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material/0 = SubResource( 4 )
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material/0 = SubResource( 4 )
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-[node name="RigidBodyCapsule" type="RigidBody" parent="DynamicShapes"]
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+[node name="RigidBodyCapsule" type="RigidBody" parent="DynamicShapes/Bodies"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, 0 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, 0 )
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physics_material_override = SubResource( 5 )
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physics_material_override = SubResource( 5 )
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axis_lock_angular_x = true
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axis_lock_angular_x = true
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@@ -92,30 +140,30 @@ axis_lock_angular_y = true
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axis_lock_angular_z = true
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axis_lock_angular_z = true
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script = ExtResource( 1 )
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script = ExtResource( 1 )
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-[node name="CollisionShape" type="CollisionShape" parent="DynamicShapes/RigidBodyCapsule"]
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+[node name="CollisionShape" type="CollisionShape" parent="DynamicShapes/Bodies/RigidBodyCapsule"]
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transform = Transform( 0.8, 0, 0, 0, -3.49691e-08, -0.8, 0, 0.8, -3.49691e-08, 0, 0, 0 )
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transform = Transform( 0.8, 0, 0, 0, -3.49691e-08, -0.8, 0, 0.8, -3.49691e-08, 0, 0, 0 )
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shape = SubResource( 6 )
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shape = SubResource( 6 )
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-[node name="MeshInstance" type="MeshInstance" parent="DynamicShapes/RigidBodyCapsule/CollisionShape"]
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+[node name="MeshInstance" type="MeshInstance" parent="DynamicShapes/Bodies/RigidBodyCapsule/CollisionShape"]
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mesh = SubResource( 7 )
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mesh = SubResource( 7 )
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material/0 = SubResource( 8 )
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material/0 = SubResource( 8 )
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-[node name="RigidBodyCylinder" type="RigidBody" parent="DynamicShapes"]
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+[node name="RigidBodyCylinder" type="RigidBody" parent="DynamicShapes/Bodies"]
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physics_material_override = SubResource( 9 )
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physics_material_override = SubResource( 9 )
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axis_lock_angular_x = true
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axis_lock_angular_x = true
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axis_lock_angular_y = true
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axis_lock_angular_y = true
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axis_lock_angular_z = true
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axis_lock_angular_z = true
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script = ExtResource( 1 )
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script = ExtResource( 1 )
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-[node name="CollisionShape" type="CollisionShape" parent="DynamicShapes/RigidBodyCylinder"]
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+[node name="CollisionShape" type="CollisionShape" parent="DynamicShapes/Bodies/RigidBodyCylinder"]
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transform = Transform( 0.8, 0, 0, 0, 1, 0, 0, 0, 0.8, 0, 0, 0 )
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transform = Transform( 0.8, 0, 0, 0, 1, 0, 0, 0, 0.8, 0, 0, 0 )
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shape = SubResource( 10 )
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shape = SubResource( 10 )
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-[node name="MeshInstance" type="MeshInstance" parent="DynamicShapes/RigidBodyCylinder/CollisionShape"]
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+[node name="MeshInstance" type="MeshInstance" parent="DynamicShapes/Bodies/RigidBodyCylinder/CollisionShape"]
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mesh = SubResource( 11 )
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mesh = SubResource( 11 )
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material/0 = SubResource( 12 )
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material/0 = SubResource( 12 )
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-[node name="RigidBodyConvex" type="RigidBody" parent="DynamicShapes"]
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+[node name="RigidBodyConvex" type="RigidBody" parent="DynamicShapes/Bodies"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 0.974548, 0 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 0.974548, 0 )
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physics_material_override = SubResource( 13 )
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physics_material_override = SubResource( 13 )
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axis_lock_angular_x = true
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axis_lock_angular_x = true
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@@ -123,15 +171,15 @@ axis_lock_angular_y = true
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axis_lock_angular_z = true
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axis_lock_angular_z = true
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script = ExtResource( 1 )
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script = ExtResource( 1 )
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-[node name="CollisionShape" type="CollisionShape" parent="DynamicShapes/RigidBodyConvex"]
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+[node name="CollisionShape" type="CollisionShape" parent="DynamicShapes/Bodies/RigidBodyConvex"]
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transform = Transform( 1.5, 0, 0, 0, 2, 0, 0, 0, 1.5, 0, 0, 0 )
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transform = Transform( 1.5, 0, 0, 0, 2, 0, 0, 0, 1.5, 0, 0, 0 )
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shape = SubResource( 14 )
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shape = SubResource( 14 )
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-[node name="MeshInstance" type="MeshInstance" parent="DynamicShapes/RigidBodyConvex/CollisionShape"]
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+[node name="MeshInstance" type="MeshInstance" parent="DynamicShapes/Bodies/RigidBodyConvex/CollisionShape"]
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mesh = SubResource( 15 )
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mesh = SubResource( 15 )
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material/0 = SubResource( 16 )
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material/0 = SubResource( 16 )
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-[node name="RigidBodySphere" type="RigidBody" parent="DynamicShapes"]
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+[node name="RigidBodySphere" type="RigidBody" parent="DynamicShapes/Bodies"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 0 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 0 )
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physics_material_override = SubResource( 17 )
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physics_material_override = SubResource( 17 )
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axis_lock_angular_x = true
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axis_lock_angular_x = true
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@@ -139,21 +187,168 @@ axis_lock_angular_y = true
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axis_lock_angular_z = true
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axis_lock_angular_z = true
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script = ExtResource( 1 )
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script = ExtResource( 1 )
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-[node name="CollisionShape" type="CollisionShape" parent="DynamicShapes/RigidBodySphere"]
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+[node name="CollisionShape" type="CollisionShape" parent="DynamicShapes/Bodies/RigidBodySphere"]
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transform = Transform( 0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0, 0 )
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transform = Transform( 0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0, 0 )
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shape = SubResource( 18 )
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shape = SubResource( 18 )
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-[node name="MeshInstance" type="MeshInstance" parent="DynamicShapes/RigidBodySphere/CollisionShape"]
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+[node name="MeshInstance" type="MeshInstance" parent="DynamicShapes/Bodies/RigidBodySphere/CollisionShape"]
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mesh = SubResource( 19 )
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mesh = SubResource( 19 )
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material/0 = SubResource( 20 )
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material/0 = SubResource( 20 )
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-[node name="StaticBodyPlane" parent="." instance=ExtResource( 3 )]
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+[node name="RigidBodyRay" type="RigidBody" parent="DynamicShapes/Bodies"]
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+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 8.42391, 0, 0 )
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+physics_material_override = SubResource( 17 )
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+axis_lock_angular_x = true
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+axis_lock_angular_y = true
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+axis_lock_angular_z = true
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+script = ExtResource( 1 )
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+
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+[node name="CollisionShape" type="CollisionShape" parent="DynamicShapes/Bodies/RigidBodyRay"]
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+transform = Transform( 0.8, 0, 0, 0, 0, -0.8, 0, 0.8, 0, 0, 0, 0 )
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+shape = SubResource( 21 )
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+
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+[node name="MeshInstance" type="MeshInstance" parent="DynamicShapes/Bodies/RigidBodyRay/CollisionShape"]
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+mesh = SubResource( 22 )
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+material/0 = SubResource( 20 )
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+
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+[node name="Floors" type="Spatial" parent="."]
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+
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+[node name="ConvexSmall" type="Spatial" parent="Floors"]
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+
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+[node name="ConvexFloor" type="StaticBody" parent="Floors/ConvexSmall"]
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+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -10 )
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+collision_layer = 2
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+collision_mask = 3
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+
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+[node name="MeshInstance" type="MeshInstance" parent="Floors/ConvexSmall/ConvexFloor"]
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+visible = false
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+mesh = SubResource( 23 )
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+material/0 = null
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+
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+[node name="CollisionShape" type="CollisionShape" parent="Floors/ConvexSmall/ConvexFloor"]
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+shape = SubResource( 24 )
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+
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+[node name="ConvexFloor2" type="StaticBody" parent="Floors/ConvexSmall"]
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+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 10 )
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collision_layer = 2
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collision_layer = 2
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collision_mask = 3
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collision_mask = 3
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+[node name="MeshInstance" type="MeshInstance" parent="Floors/ConvexSmall/ConvexFloor2"]
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+visible = false
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+mesh = SubResource( 23 )
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+material/0 = null
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+
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+[node name="CollisionShape" type="CollisionShape" parent="Floors/ConvexSmall/ConvexFloor2"]
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+shape = SubResource( 25 )
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+
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+[node name="ConvexBig" type="Spatial" parent="Floors"]
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+
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+[node name="ConvexFloor" type="StaticBody" parent="Floors/ConvexBig"]
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+collision_layer = 2
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+collision_mask = 3
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+
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+[node name="MeshInstance" type="MeshInstance" parent="Floors/ConvexBig/ConvexFloor"]
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+visible = false
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+mesh = SubResource( 23 )
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+material/0 = null
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+
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+[node name="CollisionShape" type="CollisionShape" parent="Floors/ConvexBig/ConvexFloor"]
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+shape = SubResource( 26 )
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+
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+[node name="ConcaveSmall" type="Spatial" parent="Floors"]
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+
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+[node name="ConcaveFloor" type="StaticBody" parent="Floors/ConcaveSmall"]
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+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -10 )
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+collision_layer = 2
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+collision_mask = 3
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+
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+[node name="MeshInstance" type="MeshInstance" parent="Floors/ConcaveSmall/ConcaveFloor"]
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+visible = false
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+mesh = SubResource( 23 )
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+material/0 = null
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+
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+[node name="CollisionShape" type="CollisionShape" parent="Floors/ConcaveSmall/ConcaveFloor"]
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+transform = Transform( 25, 0, 0, 0, 1, 0, 0, 0, 10, 0, 0, 0 )
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+shape = SubResource( 27 )
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+
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+[node name="ConcaveFloor2" type="StaticBody" parent="Floors/ConcaveSmall"]
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+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 10 )
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+collision_layer = 2
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+collision_mask = 3
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+
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+[node name="MeshInstance" type="MeshInstance" parent="Floors/ConcaveSmall/ConcaveFloor2"]
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+visible = false
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+mesh = SubResource( 23 )
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+material/0 = null
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+
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+[node name="CollisionShape" type="CollisionShape" parent="Floors/ConcaveSmall/ConcaveFloor2"]
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+transform = Transform( 25, 0, 0, 0, 1, 0, 0, 0, 10, 0, 0, 0 )
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+shape = SubResource( 27 )
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+
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+[node name="ConcaveBig" type="Spatial" parent="Floors"]
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+
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+[node name="ConcaveFloor" type="StaticBody" parent="Floors/ConcaveBig"]
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+collision_layer = 2
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+collision_mask = 3
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+
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+[node name="MeshInstance" type="MeshInstance" parent="Floors/ConcaveBig/ConcaveFloor"]
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|
+visible = false
|
|
|
|
+mesh = SubResource( 23 )
|
|
|
|
+material/0 = null
|
|
|
|
+
|
|
|
|
+[node name="CollisionShape" type="CollisionShape" parent="Floors/ConcaveBig/ConcaveFloor"]
|
|
|
|
+shape = SubResource( 28 )
|
|
|
|
+
|
|
|
|
+[node name="BoxSmall" type="Spatial" parent="Floors"]
|
|
|
|
+
|
|
|
|
+[node name="BoxFloor" type="StaticBody" parent="Floors/BoxSmall"]
|
|
|
|
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -10 )
|
|
|
|
+collision_layer = 2
|
|
|
|
+collision_mask = 3
|
|
|
|
+
|
|
|
|
+[node name="MeshInstance" type="MeshInstance" parent="Floors/BoxSmall/BoxFloor"]
|
|
|
|
+visible = false
|
|
|
|
+mesh = SubResource( 23 )
|
|
|
|
+material/0 = null
|
|
|
|
+
|
|
|
|
+[node name="CollisionShape" type="CollisionShape" parent="Floors/BoxSmall/BoxFloor"]
|
|
|
|
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 )
|
|
|
|
+shape = SubResource( 29 )
|
|
|
|
+
|
|
|
|
+[node name="BoxFloor2" type="StaticBody" parent="Floors/BoxSmall"]
|
|
|
|
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 10 )
|
|
|
|
+collision_layer = 2
|
|
|
|
+collision_mask = 3
|
|
|
|
+
|
|
|
|
+[node name="MeshInstance" type="MeshInstance" parent="Floors/BoxSmall/BoxFloor2"]
|
|
|
|
+visible = false
|
|
|
|
+mesh = SubResource( 23 )
|
|
|
|
+material/0 = null
|
|
|
|
+
|
|
|
|
+[node name="CollisionShape" type="CollisionShape" parent="Floors/BoxSmall/BoxFloor2"]
|
|
|
|
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 )
|
|
|
|
+shape = SubResource( 29 )
|
|
|
|
+
|
|
|
|
+[node name="BoxBig" type="Spatial" parent="Floors"]
|
|
|
|
+
|
|
|
|
+[node name="BoxFloor" type="StaticBody" parent="Floors/BoxBig"]
|
|
|
|
+collision_layer = 2
|
|
|
|
+collision_mask = 3
|
|
|
|
+
|
|
|
|
+[node name="MeshInstance" type="MeshInstance" parent="Floors/BoxBig/BoxFloor"]
|
|
|
|
+visible = false
|
|
|
|
+mesh = SubResource( 23 )
|
|
|
|
+material/0 = null
|
|
|
|
+
|
|
|
|
+[node name="CollisionShape" type="CollisionShape" parent="Floors/BoxBig/BoxFloor"]
|
|
|
|
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 )
|
|
|
|
+shape = SubResource( 30 )
|
|
|
|
+
|
|
[node name="Camera" type="Camera" parent="."]
|
|
[node name="Camera" type="Camera" parent="."]
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.604, 22.124 )
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.604, 22.124 )
|
|
|
|
+far = 1000.0
|
|
script = ExtResource( 4 )
|
|
script = ExtResource( 4 )
|
|
|
|
|
|
[node name="OmniLight" type="OmniLight" parent="Camera"]
|
|
[node name="OmniLight" type="OmniLight" parent="Camera"]
|
|
|
|
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 14.6965, -5.95932 )
|
|
omni_range = 50.0
|
|
omni_range = 50.0
|