|
@@ -19,7 +19,7 @@ func _notification(what: int) -> void:
|
|
if what == NOTIFICATION_PREDELETE:
|
|
if what == NOTIFICATION_PREDELETE:
|
|
if shader.is_valid():
|
|
if shader.is_valid():
|
|
# Freeing our shader will also free any dependents such as the pipeline!
|
|
# Freeing our shader will also free any dependents such as the pipeline!
|
|
- RenderingServer.free_rid(shader)
|
|
|
|
|
|
+ rd.free_rid(shader)
|
|
|
|
|
|
|
|
|
|
#region Code in this region runs on the rendering thread.
|
|
#region Code in this region runs on the rendering thread.
|