@@ -19,7 +19,7 @@ func _notification(what: int) -> void:
if what == NOTIFICATION_PREDELETE:
if shader.is_valid():
# Freeing our shader will also free any dependents such as the pipeline!
- RenderingServer.free_rid(shader)
+ rd.free_rid(shader)
#region Code in this region runs on the rendering thread.
@@ -58,7 +58,7 @@ func _notification(what: int) -> void: