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@@ -6,7 +6,7 @@
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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-config_version=4
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+config_version=5
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[application]
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@@ -16,14 +16,16 @@ CharacterBody2D. The character moves around, is affected by moving
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platforms, can jump through one-way collision platforms, etc."
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run/main_scene="res://world.tscn"
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config/icon="res://icon.png"
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+config/features=PackedStringArray("4.0")
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[display]
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+window/size/viewport_width=530
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+window/size/viewport_height=495
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+window/stretch/mode="canvas_items"
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+window/stretch/aspect="expand"
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window/size/width=530
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window/size/height=495
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-window/dpi/allow_hidpi=true
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-window/stretch/mode="2d"
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-window/stretch/aspect="expand"
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stretch/aspect="keep"
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stretch/mode="2d"
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@@ -70,7 +72,8 @@ multithread/thread_rid_pool_prealloc=60
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[rendering]
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+environment/defaults/default_clear_color=Color(0.156863, 0.133333, 0.25098, 1)
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quality/driver/driver_name="GLES2"
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vram_compression/import_etc=true
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vram_compression/import_etc2=false
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-environment/default_clear_color=Color(0.156, 0.1325, 0.25, 1)
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+environment/default_clear_color=Color(0.156863, 0.133333, 0.25098, 1)
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