#godot #demo #demos #quickstart #projects

Aaron Franke 1aaa8e1fc6 Replace Collada .dae file with a Blend file %!s(int64=4) %!d(string=hai) anos
.github 2259303ee7 Check for updates to GitHub Actions every weekday %!s(int64=4) %!d(string=hai) anos
2d 1aaa8e1fc6 Replace Collada .dae file with a Blend file %!s(int64=4) %!d(string=hai) anos
3d 1aaa8e1fc6 Replace Collada .dae file with a Blend file %!s(int64=4) %!d(string=hai) anos
audio 918a289ee2 Format files using updated file_format.sh %!s(int64=5) %!d(string=hai) anos
gui 0d1f16d073 Remove panel nodes that don't have panels %!s(int64=5) %!d(string=hai) anos
loading 918a289ee2 Format files using updated file_format.sh %!s(int64=5) %!d(string=hai) anos
misc ebc79dec04 Update C# project files in C# demos for Godot 3.2.3 %!s(int64=5) %!d(string=hai) anos
mobile 918a289ee2 Format files using updated file_format.sh %!s(int64=5) %!d(string=hai) anos
mono 159adfd421 Add trailing commas to enums %!s(int64=4) %!d(string=hai) anos
networking 3f8567f920 Created C# networked Pong %!s(int64=4) %!d(string=hai) anos
plugins 918a289ee2 Format files using updated file_format.sh %!s(int64=5) %!d(string=hai) anos
viewport 918a289ee2 Format files using updated file_format.sh %!s(int64=5) %!d(string=hai) anos
visual_script 3f8567f920 Created C# networked Pong %!s(int64=4) %!d(string=hai) anos
.editorconfig dd11042d95 fix Dodge the Creeps %!s(int64=5) %!d(string=hai) anos
.gitattributes fe9fd7d7e4 Update gitignore for 4.x and add gitattributes %!s(int64=5) %!d(string=hai) anos
.gitignore fe9fd7d7e4 Update gitignore for 4.x and add gitattributes %!s(int64=5) %!d(string=hai) anos
LICENSE.md 35d44b5d85 Remove trailing space characters in the formatting script %!s(int64=5) %!d(string=hai) anos
README.md abe1b0f367 Add instructions on importing all projects at once in the README %!s(int64=5) %!d(string=hai) anos
file_format.sh fe9fd7d7e4 Update gitignore for 4.x and add gitattributes %!s(int64=5) %!d(string=hai) anos

README.md

Godot demo projects

Each folder containing a project.godot file is a demo project meant to be used with Godot Engine, the open source 2D and 3D game engine.

Godot versions

  • The master branch is compatible with the latest stable Godot version (currently 3.2).
  • If you are using an older version of Godot, use the appropriate branch for your Godot version:

    • 3.1 branch for Godot 3.1.x.
    • 3.0 branch for Godot 3.0.x.
    • 2.1 branch for Godot 2.1.x.

Importing all demos

To import all demos at once in the project manager:

  • Clone this repository or download a ZIP archive.
    • If you've downloaded a ZIP archive, extract it somewhere.
  • Open the Godot project manager and click the Scan button on the right.
  • Choose the path to the folder containing all demos.
  • All demos should now appear in the project manager.

Useful links

License

Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.