ball.tscn 734 B

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  1. [gd_scene load_steps=3 format=2]
  2. [ext_resource path="res://bowling_ball.png" type="Texture" id=1]
  3. [sub_resource type="CircleShape2D" id=1]
  4. custom_solver_bias = 0.0
  5. radius = 30.0
  6. [node name="ball" type="RigidBody2D"]
  7. input_pickable = false
  8. collision_layer = 1
  9. collision_mask = 1
  10. mode = 0
  11. mass = 1.0
  12. friction = 1.0
  13. bounce = 0.4
  14. gravity_scale = 1.0
  15. custom_integrator = false
  16. continuous_cd = 0
  17. contacts_reported = 0
  18. contact_monitor = false
  19. sleeping = false
  20. can_sleep = true
  21. linear_velocity = Vector2( 0, 0 )
  22. linear_damp = -1.0
  23. angular_velocity = 0.0
  24. angular_damp = -1.0
  25. [node name="sprite" type="Sprite" parent="."]
  26. texture = ExtResource( 1 )
  27. [node name="collision" type="CollisionShape2D" parent="."]
  28. shape = SubResource( 1 )