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- const WebSocket = require("ws");
- const crypto = require("crypto");
- const MAX_PEERS = 4096;
- const MAX_LOBBIES = 1024;
- const PORT = 9080;
- const ALFNUM = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789";
- const NO_LOBBY_TIMEOUT = 1000;
- const SEAL_CLOSE_TIMEOUT = 10000;
- const PING_INTERVAL = 10000;
- const STR_NO_LOBBY = "Have not joined lobby yet";
- const STR_HOST_DISCONNECTED = "Room host has disconnected";
- const STR_ONLY_HOST_CAN_SEAL = "Only host can seal the lobby";
- const STR_SEAL_COMPLETE = "Seal complete";
- const STR_TOO_MANY_LOBBIES = "Too many lobbies open, disconnecting";
- const STR_ALREADY_IN_LOBBY = "Already in a lobby";
- const STR_LOBBY_DOES_NOT_EXISTS = "Lobby does not exists";
- const STR_LOBBY_IS_SEALED = "Lobby is sealed";
- const STR_INVALID_FORMAT = "Invalid message format";
- const STR_NEED_LOBBY = "Invalid message when not in a lobby";
- const STR_SERVER_ERROR = "Server error, lobby not found";
- const STR_INVALID_DEST = "Invalid destination";
- const STR_INVALID_CMD = "Invalid command";
- const STR_TOO_MANY_PEERS = "Too many peers connected";
- const STR_INVALID_TRANSFER_MODE = "Invalid transfer mode, must be text";
- function randomInt (low, high) {
- return Math.floor(Math.random() * (high - low + 1) + low);
- }
- function randomId () {
- return Math.abs(new Int32Array(crypto.randomBytes(4).buffer)[0]);
- }
- function randomSecret () {
- let out = "";
- for (let i = 0; i < 16; i++) {
- out += ALFNUM[randomInt(0, ALFNUM.length - 1)];
- }
- return out;
- }
- const wss = new WebSocket.Server({ port: PORT });
- class ProtoError extends Error {
- constructor (code, message) {
- super(message);
- this.code = code;
- }
- }
- class Peer {
- constructor (id, ws) {
- this.id = id;
- this.ws = ws;
- this.lobby = "";
- // Close connection after 1 sec if client has not joined a lobby
- this.timeout = setTimeout(() => {
- if (!this.lobby) ws.close(4000, STR_NO_LOBBY);
- }, NO_LOBBY_TIMEOUT);
- }
- }
- class Lobby {
- constructor (name, host) {
- this.name = name;
- this.host = host;
- this.peers = [];
- this.sealed = false;
- this.closeTimer = -1;
- }
- getPeerId (peer) {
- if (this.host === peer.id) return 1;
- return peer.id;
- }
- join (peer) {
- const assigned = this.getPeerId(peer);
- peer.ws.send(`I: ${assigned}\n`);
- this.peers.forEach((p) => {
- p.ws.send(`N: ${assigned}\n`);
- peer.ws.send(`N: ${this.getPeerId(p)}\n`);
- });
- this.peers.push(peer);
- }
- leave (peer) {
- const idx = this.peers.findIndex((p) => peer === p);
- if (idx === -1) return false;
- const assigned = this.getPeerId(peer);
- const close = assigned === 1;
- this.peers.forEach((p) => {
- // Room host disconnected, must close.
- if (close) p.ws.close(4000, STR_HOST_DISCONNECTED);
- // Notify peer disconnect.
- else p.ws.send(`D: ${assigned}\n`);
- });
- this.peers.splice(idx, 1);
- if (close && this.closeTimer >= 0) {
- // We are closing already.
- clearTimeout(this.closeTimer);
- this.closeTimer = -1;
- }
- return close;
- }
- seal (peer) {
- // Only host can seal
- if (peer.id !== this.host) {
- throw new ProtoError(4000, STR_ONLY_HOST_CAN_SEAL);
- }
- this.sealed = true;
- this.peers.forEach((p) => {
- p.ws.send("S: \n");
- });
- console.log(`Peer ${peer.id} sealed lobby ${this.name} ` +
- `with ${this.peers.length} peers`);
- this.closeTimer = setTimeout(() => {
- // Close peer connection to host (and thus the lobby)
- this.peers.forEach((p) => {
- p.ws.close(1000, STR_SEAL_COMPLETE);
- });
- }, SEAL_CLOSE_TIMEOUT);
- }
- }
- const lobbies = new Map();
- let peersCount = 0;
- function joinLobby (peer, pLobby) {
- let lobbyName = pLobby;
- if (lobbyName === "") {
- if (lobbies.size >= MAX_LOBBIES) {
- throw new ProtoError(4000, STR_TOO_MANY_LOBBIES);
- }
- // Peer must not already be in a lobby
- if (peer.lobby !== "") {
- throw new ProtoError(4000, STR_ALREADY_IN_LOBBY);
- }
- lobbyName = randomSecret();
- lobbies.set(lobbyName, new Lobby(lobbyName, peer.id));
- console.log(`Peer ${peer.id} created lobby ${lobbyName}`);
- console.log(`Open lobbies: ${lobbies.size}`);
- }
- const lobby = lobbies.get(lobbyName);
- if (!lobby) throw new ProtoError(4000, STR_LOBBY_DOES_NOT_EXISTS);
- if (lobby.sealed) throw new ProtoError(4000, STR_LOBBY_IS_SEALED);
- peer.lobby = lobbyName;
- console.log(`Peer ${peer.id} joining lobby ${lobbyName} ` +
- `with ${lobby.peers.length} peers`);
- lobby.join(peer);
- peer.ws.send(`J: ${lobbyName}\n`);
- }
- function parseMsg (peer, msg) {
- const sep = msg.indexOf("\n");
- if (sep < 0) throw new ProtoError(4000, STR_INVALID_FORMAT);
- const cmd = msg.slice(0, sep);
- if (cmd.length < 3) throw new ProtoError(4000, STR_INVALID_FORMAT);
- const data = msg.slice(sep);
- // Lobby joining.
- if (cmd.startsWith("J: ")) {
- joinLobby(peer, cmd.substr(3).trim());
- return;
- }
- if (!peer.lobby) throw new ProtoError(4000, STR_NEED_LOBBY);
- const lobby = lobbies.get(peer.lobby);
- if (!lobby) throw new ProtoError(4000, STR_SERVER_ERROR);
- // Lobby sealing.
- if (cmd.startsWith("S: ")) {
- lobby.seal(peer);
- return;
- }
- // Message relaying format:
- //
- // [O|A|C]: DEST_ID\n
- // PAYLOAD
- //
- // O: Client is sending an offer.
- // A: Client is sending an answer.
- // C: Client is sending a candidate.
- let destId = parseInt(cmd.substr(3).trim());
- // Dest is not an ID.
- if (!destId) throw new ProtoError(4000, STR_INVALID_DEST);
- if (destId === 1) destId = lobby.host;
- const dest = lobby.peers.find((e) => e.id === destId);
- // Dest is not in this room.
- if (!dest) throw new ProtoError(4000, STR_INVALID_DEST);
- function isCmd (what) {
- return cmd.startsWith(`${what}: `);
- }
- if (isCmd("O") || isCmd("A") || isCmd("C")) {
- dest.ws.send(cmd[0] + ": " + lobby.getPeerId(peer) + data);
- return;
- }
- throw new ProtoError(4000, STR_INVALID_CMD);
- }
- wss.on("connection", (ws) => {
- if (peersCount >= MAX_PEERS) {
- ws.close(4000, STR_TOO_MANY_PEERS);
- return;
- }
- peersCount++;
- const id = randomId();
- const peer = new Peer(id, ws);
- ws.on("message", (message) => {
- if (typeof message !== "string") {
- ws.close(4000, STR_INVALID_TRANSFER_MODE);
- return;
- }
- try {
- parseMsg(peer, message);
- } catch (e) {
- const code = e.code || 4000;
- console.log(`Error parsing message from ${id}:\n` +
- message);
- ws.close(code, e.message);
- }
- });
- ws.on("close", (code, reason) => {
- peersCount--;
- console.log(`Connection with peer ${peer.id} closed ` +
- `with reason ${code}: ${reason}`);
- if (peer.lobby && lobbies.has(peer.lobby) &&
- lobbies.get(peer.lobby).leave(peer)) {
- lobbies.delete(peer.lobby);
- console.log(`Deleted lobby ${peer.lobby}`);
- console.log(`Open lobbies: ${lobbies.size}`);
- peer.lobby = "";
- }
- if (peer.timeout >= 0) {
- clearTimeout(peer.timeout);
- peer.timeout = -1;
- }
- });
- ws.on("error", (error) => {
- console.error(error);
- });
- });
- const interval = setInterval(() => { // eslint-disable-line no-unused-vars
- wss.clients.forEach((ws) => {
- ws.ping();
- });
- }, PING_INTERVAL);
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